For detailed Information see https://playtera.co.kr/news/notice/707?page_from=1 or wait till GF will anounce something. EDIT: official GF note: https://gameforge.com/en-GB/pl…0b-4d30-ac51-a824f27609fc
I just wanted to start this thread before there are intern considerations and discuss some problems with this event.
-Korean servers have an advantage, since they can already practice Tournament Dungeon since 10th november 2021. Why not a unique new dungeon to try in all regions at the same time?
-How do u want to compensate third party tools etc?
-Will every entry/ highest entry be reviewed in terms of legality in the sense of bug abusing, third party etc.?
-It will be impossible for some classes/ group setups to have a fair chance e.g. lancer >>> brawler
-Every player has different gear/ OP Buff food like combat/seal etc, so consider taking this to Test Server/ equalized stuff and give everybody an equal chance
Dont make the same faults like in the Dungeon Tournament during VM5 content
Feel free to add some stuff to the list.
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I really can't tell the point of your post, first of all, 3 of your "points" you're trying to make are already addressed in the official BHS notice in the link you posted.
Second of all, you're clueless about the class balance since you're comparing the skill prediction equivalents, you could've just looked at the korea leaderboards to compare the vanilla class balance. And no lancer isn't better than brawler in vanilla.
The 3rd party programs point is being addressed in the official BHS notice, as well as by threea.
Thank you for your reply but there are some problems left:
-Players that reached a higher ranking in Resonance before the event have an advantage because they do not have to "lvl up" the Resonance difficulty during the Event. Is it possible to let all groups start at the same stage?
-Class balancing cant be fixed till then so yeah some classes wont be able to have a fair chance.
-Will Korean region be up to date to all other Regions? Otherwise there may be advantages due to some patches.
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Quote from BHS's korean notice: "This event consists of only the records of the dungeon for the tournament."
As i mentioned above class balancing isn't going to be different, assuming everyone plays vanilla. There's no difference between Korea and other regions after the update before the event happens (which will come with both patch 111 and 112).
The mention of " If you do not use an official meter, accurate data cannot be checked, so it will not be reflected in the ranking" is already a sign that they will monitor the submitted scores since it's a monetary event.
The only relevant point that's not been addressed in the links you specified and didn't even bother reading is related to the gear, and even for that you could've waited a few more days until more details from GF or BHS, there's no reason to rush with speculations. An event on this scale takes more than 1 month to be organised, and i'm 99.9% sure any constructive advice you'd have will be ignored due to the time remaining until the event starts. Another point i can make is, it's resonance gear barely matters when it comes to difference between actual bis and a geared person, the gear is not as relevant as being able to consistently play the dungeon, since it takes more than 10 minutes to clear the higher levels, we also have 2 weeks to "learn" the dungeon, which is more than enough if you care about the event to begin with.
Instead of coming with advices and pointing some things that have already been addressed, i'd recommend waiting for more information and the beta test on 6/12.