Posts by armandooyos501

    if gold influx from vanguards go down, prices will reflect that so it's not really an issue.

    you know what else reflects that?? the number of people leaving the game or not coming back, the game has been in a constant decline for quite a while now, it simply cannot afford to drive away the few players it has left at this point, and to nerf gold income to such a degree 3 days before bless unleashed (and other games in the near future) releases is quite a suicidal thing to do honestly.

    I love how that new patch doesnt even attract returnees. Normally if a new patch is released old players return to the game, but not this time. :D
    https://steamcharts.com/app/212740#48h
    I know its only steam players but those numbers still represent something. Player-peak was 829 last 48hours... even july had a higher peak. :lol:

    indeed, imagine doing this kind of thing to the f2p playerbase 3 days before bless unleashed wich is also a f2p MMO is released (wityhout even mentioning all the other new incoming mmos), they literally just shot themselves in the foot.

    The Item itself is tradeable so it is kind of "okay" to be included in Tikat, but intrducing this Item to Vanguard Merchant or other Stuff too would be good. Also an Option to choose what you want to transfer would be great (not Enchanting Random and Etching but instead only enchanting etc)

    but now tell me how is people gonna make the money needed to buy that after they nerfedt vanguards by 80%?

    if only more people was as aware of the importance of not being complacent.

    its called "doing business".

    not rly, rather its called killing the game, specially with the sudden annihilation of gold income in patch 108, they reduced the net profitability of vanguard rewards by 80%, vanguards are 1 of the main if not the main source of gold income in the game, who is gonna buy those p2w items if no f2p can afford to pay for it with ingame gold??? therefore p2w players will not buy those items to sell them in mp, hence the game loses money.


    a game is a complex thing, and they cannot take stupid simplistic decisions like they did on patch 108 and expect the game to make money just by adding p2w shit that only few will by and will bother those who cant while at the same time create a p2w bad reputation on the game, thats not how a smart company do bussiness.

    eleon marks have powder, marchant npc have second part.
    enchan mats drops in dungeons or u can break gear and get some. Chile also drops .

    But eleon and merchant is best sources for me

    they are talking aboutthe initial gear, the "incomplete" wich requires some kind of feedstock but noonne knows where to get it from

    imagine when you know how shittty this new patch is, here is a small resume on it that i will expand in th enear future:


    click this --> What for the love of god have you done!!!???

    I loged in today with excitment for the new patch, i have come back to the game for 2 weeks now and i was having a blast because i didnt feel like stressing myself out playing tera but it turned out that i could do the 3 easy mode dungeons in each of my characters and get an average/decent ammount of money daily, i was getting around 6.5k-8k with each easy mode dungeon after the first clear with the vanguard rewards, and what do i find today???


    -We went from 3 easy mode to 2

    -We went from 7-8k gold profit (bronze coins+gold reward) per easy mode dungeon to 1.5k (No bronze coins in vanguard rewards anymore and reduced gold reward 50%) all of that ammounts to a total of 20% the original profit, in other words an 80%!!! nerf

    -We went from getting 1-2 golden relics/halioms per companion's adventures to 0

    -We went from 48 vanguard credits per easy mode dungeon completed to 30

    -(i will update this list as i get deeper into the patch)


    On a side note:


    -Mythical gear designs costs 856k!!!?? LMFAO


    my hype went from 100 to -50 so fast that i think i broke the laws of physics, honestly i have no idea how the hell i am supposed to make money to gear up now, i dunno what the hell happened but the only thing i can say is: WTF is wrong with you people (developers)!?.


    Update:


    in more of the amazing game design of this patch the most BASIC set of gear that is for some reason called "rare" requires 6-7 murky mahtnan powders per enhancement attempt wich you get from dissasembling mahtnan gear at a ration of 1 pice = 4 powders with this in mind and considering that every dungeon run gets you 1 pice of gear at most that means that for 1 single enhancement try you need at least 2 dungeon runs, but thats not the best part, the failure correction values (the increased chance of succeding after having failed) is an astonishing 0.3% yes, not even 1%, NOT EVEN 1%!!!!!


    additionally forvath's enchantment finesse (item that according to its own description " increases the failure correction value 25%" seems to not be working, i have used 3 of them and the expected increment is not displayed, not before nor after the enhancement.