TERA has turned to a sad state. People quitting left and right because of this new patch due to the fact that the gear is very p2w. Forums like this have probably been seen quite a bit now. I know Gameforge and the Devs are trying to make money off of TERA but they're actually just killing the game and making less out of TERA. I've read over the Forums about the new full p2w aspect of the game and these Forums of correct, Gameforge and Bluehole are killing TERA with the half assed content and the lack of effort to fix the servers. Look at NA servers, people have been having unknown ping issues ever since maintenance. Where is all of the Money us, the players FUND YOU GUYS to actually do something useful? Half assed content? Single boss dungeons? Costumes we don't want/need? Why not spend the money to make the game better instead? F2P players can't even advance because: The gold gain from dungeons? Crap. Population? Might as well be dead because the only time it was alive is when the new patch arrive but that was only in Highwatch Ch.01 then later even that dropped significantly so there's actually almost no one to run with aside from Clique runs and queuing (Which can take half an hour btw even for a healer or tank). The materials needed to upgrade and enchant gear drop rates in dungeons? Oh wow, next to nonexistent!
What it'll take a p2w player a couple of hours to gear to max, it'll take a f2p players probably months or up to a year to get maxed. That is literally just an massively unfair advantage, because once these p2w players get maxed gear, all they do is just sit and afk or never play again. The real aspect of TERA has been lost, it was a game where you had to grind out your gear and your materials in order to be able to do a higher tier dungeon which was actually the most fun aspect of the game. But now it's behind a wall of money built by greedy devs and publishers. Don't get me wrong, I know they're trying to make money (Making that as CLEAR as possible) but how is that gonna happen when they're pushing players away instead of attracting them? There's much more negative to say than there is positive at this point. Even our old publisher, En Masse had better management skills.
To summarize all of my thoughts up:
TERA is dying and it seems like all Gameforge and Bluehole wants is the money when they can't make the money due to the fact there's not enough players and no one is willing to spend the money until it's gonna be put to actually good use. We appreciate the small events, but that's just not gonna cut it. The open world PvP in the NA pvp Server; Kaia, is still broken. Something that never was an issue with En Masse. FWC was never broken with En Masse, En Masse and when the servers were broken the staff team would immediately hop on it and take as long as it needs to solve the problem with the servers but right now? Seems to me and a bunch of players that En Masse was more professional than Gameforge and probably will still ever be. En Masse did listen to us, but it feels like now our cries for help where it matters most are being ignored.
Do not let a game that has so much potential die from carelessness, TERA can be redeemed. It just takes the right decisions and the right moves to get people interested in the game again. Take a look at old games like WoW and GW2 that have a thriving, lively community after 10 years because of Developers and Publishers who know how to keep their player base interested in the game and not locking everything behind a p2w wall. Meanwhile TERA made it onto the Dead Games list on a YouTube channel. TERA won't make it to see the end of 2021 at this rate and it's sad.