Posts by LevinSnakesRise

    rolandlee500,
    Thanks for posting the link. I found the answer by using the dependency walker and process explorer. The game dynamically loads Direct-X DLLs that it doesn't install as part of the game installation. The game should report some kind of error when it doesn't find the compatible Direct-X DLLs. This is a new problem since Gameforge took over the game installation from En-Masse.

    Your solution is correct. I appreciate you taking time to post it. I'm disappointed that Gameforge support didn't know about that problem and didn't find it when testing the installer that they released for the game.

    From what I understand, this was also the case for prior to migration on EME's servers. People also had to download the DirectX Web Installer and get the older patches installed that were missing. I remember seeing several people mention that as well.

    The Server Transfers should be available in the TERA Shop in-game as Character Transfer.


    However, whether the game is actually allowing transfers at the moment is something I'm not sure of entirely.

    The servers have only been up for 5 days. Migration lasts until December 18th. Give it some time.


    I can already tell you they're not planning any drastic changes (or even minor changes) until after the migration period ends, as a support ticket inquiry of mine required some changes and they said it wouldn't be possible due to their internal solutions until post-migration.


    So give it a month, and if Kaia is still dead, then you can ask for a merge, however the migration has only just started. Give people a month to re-populate the servers first.

    So my husband and I managed to find our hard copies of Tera that we bought months ago that got misplaced in a move, they were unopened with brand new codes that I am assuming are founder's codes. Is there a way to still claim these codes? We have tried to put them in at various places with nothing happening, and I have tried to submit a ticket but nothing happens doesn't even submit the ticket.

    Hey there!


    So you'll definitely have to contact support and ask them if there's a way for you to activate these founder codes. You might could try the shop in-game if you haven't already, but I'm not sure if that'll process the codes or not.


    As for the issue with submitting the ticket, make sure the support site has loaded fully prior to submitting a ticket (For some reason the other day on FireFox, it was a black background everywhere I went and it wouldn't submit my ticket), and also make sure you disable any adblock software for GameForge's support site. There are no ads there, and it interferes with sending in a ticket.


    Hope that helps!

    Im wondering if i dont install the game before the day when EME stop supporting tera (18th) will i lose my game play data, or just by having the launcher with my account transferred is enough? I did read the transference info. that says they will delete either game play progression and account data, so im kind of confused.

    The deletion is only if you didn't migrate. The migration took place to transfer your game data from EnMasse to GameForge. You don't keep your game data on your local computer. It's kept (currently) on GameForge's servers. :)

    Thank you, yeah, in game account now it shows my current account, before it was just "game account" option, looks like i had to restart the client for some reason. So now do i need to install the game to get my game play data, or just by being transferred and downloading the launcher is enough to keep it safe?

    Glad you could find it!


    The data is what you migrated with. If I recall, you have to completely reinstall TERA from GameForge to access your account, unless you used Steam, which apparently they can just link it over, however tomorrow is maintenance, so either way you'll have to update. If you were not using Steam, you have to reinstall TERA via the Gameforge launcher.

    No but i installed game again and now its message : ,,This game is not available to you, Support contact "

    If you haven't already, please close the Gameforge client, wait a few seconds (5-10) and relaunch the client and attempt launching the game again. The client did this to me this morning, and that resolved my issue.


    Usually the error goes away on it's own, however if it doesn't go away I'd definitely contact Support as the message instructs you to so you can get this sorted. :)

    Well, Another good MMO comes to an end for me it seems. Been playing this since pretty close to it's inception, and when I heard about the migration I tried to move my accounts. This one being my most important. Been trying since mid-oct and the system kept saying I do not exist and when I tried to complete Gameforge registration it would say I already existed one day, then I don't the next! I keep trying to use an email I recently received that's supposedly an instant transfer of account over from Krafton to Gameforge. It doesn't work. It keeps taking me to some login page of GF support, and when I try to login to that it says I don't exist there either. Way to go guys & gals, YOU just took a veteran Tera player out of the game. It also keeps asking me to re-install the game even though I have it installed already. If I were to uninstall current version of TERA, I would lose my cache files to my accounts and there is no going back to retrieve them with the current situation between companies [and servers!] These kind of tech issues is what makes players like me drop subs and look elsewhere to spend good time and money. Send me an email if you ever resolve these issues BEFORE Krafton permanently deletes all of our accounts!! :rolleyes::cursing::(:!::!:

    Orrrr you could create a support account and send in a ticket asking for assistance?


    To migrate, you need to go to this link: https://account.enmasse.com/?slogin=true and login.

    Then click the 3 boxes on the follow-up page and click the button 'Start Migration'.


    You will then be taken to a Gameforge page to either login or create a Gameforge account after filling out the information boxes provided.


    Migrating from US

    The above thread should offer you help on getting this done. (Click on 'Migrating from US', it's a hyperlink to open a new link.) :)

    You mean Gameforge, correct? Geforce is part of Nividia's line of products.


    To get to NA, follow these instructions from missTao;

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    Greetings!


    Let's first make sure you are trying to run the correct region:

    • Launch the Gameforge Client;
    • Go to the Library and select TERA from the games;
    • After that, click on the name of your game account (as in this screenshot);
    • Then change the region to "North America" (as in this screenshot).
    • Below, you should see all of your migrated EME accounts associated with your Gameforge account.

    See this is where assumptions seriously come into play and start deluding truth and fiction and start making you believe what isn't true as fact.


    I've been around Gameforge for years, albeit under a different name in different games. This is my TERA NA account for TERA. How bold of you to assume I haven't been around for longer just by going by this account's information.
    Also if you'd bothered looking at my post history like you have my join date, you'd know I was a migrator, and not just someone creating an account to whiteknight gameforge. You'd also know my history on both TERA and EnMasse in general.


    Do you always speak off the handle without thinking, or? Clearly you do, but thought I'd ask for clarification.


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    GF is not competent.

    They aren't the only one if that's the case, lol

    Are you sure you know how to search around?

    I purposely omitted a Twitter account I found where they were calling him...well, things you wouldn't catch me calling anyone, even on a bad day, but I think that's obvious why I omitted it.


    In regards to in-house and on the forum I searched "Polan, Support, Representative" and only saw maybe a max of 4-5 threads calling him awful, etc.



    I don't want anyone to take this the wrong way. This isn't personal, as this doesn't concern me directly, however if there's something going on with Gameforge I'd like to get to the bottom of it sooner rather than later. I have seen several other instances where credible information was found/posted, however a majority of it is baiting staff or attacking them; again, not the right way to go about it. Just because you're being a butthole doesn't mean you should be 100% ignored, but for the majority it's probably deserved if you're devolving into personal attacks based off assumptions from your perspective of things.

    I feel like everyone who responded to me is confusing Community Manager with Social Media Manager.


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    Also like to mention that as a CM is EXACTLY THEIR JOB to read forum 24/7 and if im wrong please tell me what other tasks they have.

    Incorrect. A Social Media Manager's job would consist of an 8-10 hour job of reading all avenues of communications, such as Forums, Twitter, Facebook, etc. (Yes, forums are counted as Social Media.) A Community Manager has other things to do aside from reading the forums all day. These things usually include, but are not limited to;

    • Writing up multiple reports to file throughout the day with their boss(es).
    • Attend company meetings when applicable.
    • Looking after their other communities aside from just one. (Most CM's are spread out over multiple communities if the company is big enough; i.e: Gameforge is one example)
    • Working with the different internal teams on whatever might be applicable to the current situation at hand. (i.e: They see mention of something in the forum, can't find any information on it, and they go ask QA to test it and let them know. Sometimes it's something quick and they stay with QA to get their answer. Otherwise, QA will get back to them and they'll move onto their other tasks.
    • Any other mundane tasks that are required on a company to company basis, which varies company to company, but aren't 100% inside your normal hired scope.

    If you think about it; Fall Guys' Community Manager does not sit on Twitter all day (aside from the fact that Twitter isn't their full-domain, but again, that's besides the point.) That isn't their job. Sure they post memes and make us feel good and want to continue to play, but that isn't all they do. Same applies to Gameforge. It's nobody's job anywhere in the world (unless they just have money, time, and resources to spare out the butt) where your only job is one thing, let alone letting that one thing being reading a forum.


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    Also Buschfunker is not writing these threads just because he is bored of his mind and doesnt have anything to do at home. He's not behaving like a child and just because you work as a CM somewhere and you take his threads personally does not mean that you can call him child and call his posts "bellyaching" (what a nice CM if you call the threads like that).


    There's a difference between actually constructively pointing out the issues, and constantly breaking the rules (i.e: Calling out Threea as I already mentioned) and taking out your frustrations. The former is being constructive and useful. The latter is being a child, the differences are night and day. I never said he was a child, I said he acts like one, and he does.


    As it shouldn't have to be explained, in this area I'm a community member just like you and everyone else. I have no power here. Therefor I will act as a normal person, not a CM. As a CM, it's like management; You have to act nice to all the Karens in the world, but the moment you're off the clock, the rest doesn't matter when someone's rude or disrespectful. You don't have to wear a fake smile and pretend to be nice to someone who's sitting here threatening your life over something that isn't your problem. :) Meat shields; like I mentioned earlier.



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    Same cheaters appear every week in the pvp events, and every season same cheaters appear on leaderboard dungeons in pve and when we send screentshots to Polan (because obviously we cant make a video of them in the dungeon since we cant enter with them) he responds back with bot answers and says there arent enough evidence

    Assuming you did provide all the proper evidence, there should be an exhaustive list of reports against said person they can reference later. However if people are memeslashing in PVP, you can easily send in a video, no? (If you haven't already.) Assuming all of this is done, this actually is concerning that they're just sitting on it. If you can't provide the date and time (including timezone), name and server, and hard-hitting evidence (videos in pvp, etc) then that's part of why Polan (who I searched around for and didn't actually see that much hate on the man) can't do anything. If people seriously run into people on the weekend bragging about memeslashing and gameforge not working on weekends, screenshot all that and send it in with the rest of the evidence, it'd be a big help.



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    Does getting "getting punished" or getting "silenced" "locked" whatever you wanna call it when we get locked thread for breaking some rules apply only on us? Us being the players in this case, or does it apply on the employees too?

    Should it apply to employees? Yes. Does it? Usually not unless it's something huge. This is their playground. Their workspace. They control it. The only people who can actually punish them are their bosses, so to answer your direct question, yes, it only applies to us, the players. We cannot silence the Moderators, Administrators, or CMs on the forum. That isn't how it works.


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    Maybe they shouldnt be a CM if they got nothing to say 97% of the time, and when they DO have something to say its this

    "this thread is locked now"


    I literally touched on this on my original response. To quote;

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    When a Community Manager is silent, it usually means a few things;

    1. They have nothing to report, so they don't post on threads they either haven't responded to yet, or ones they've already posted on.
    2. There's internal discussions taking place, usually due to feedback from the community, bug reports, etc which need to take place prior to planning a Corrective Action Plan if applicable. (again, see Point 1.)
    3. Threads like your other one listed here where you're breaking the forum rules (and by your account previously, you've mentioned you've broken them time and time again because you mentioned warnings, etc.) and personally targeting one of the CMs and doing a call-out.

    However I did forget to add one tip I had typed at the bottom of my original post and then deleted it to keep track of my train of thought as I was typing it thinking I had added it. Another reason a CM may be silent aside from those three above is because they're told by higher-ups to be silent on this or that matter (aside from the typical baited-questions "How does your autoban system work" as an example). This is unusual and uncommon in the world of Community Management, especially in the video game industry, but sometimes mixed with a few of the other three reasons, they're told to stay silent, and have to do so, or risk their jobs.


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    IT says in the name COMMINUTY MANAGER , not Thread LOCK MANAGER.

    Yes, correct. However, they're above the Administrators (your "Thread Lock Managers") and Moderators. Again; this is Gameforge's playground and they handle things as they see fit, therefor, if a topic is breaking the rules they're allowed to lock it, just like the board staff can. Same for warning or banning a user who is disruptive. Same principle applies.


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    because none of us are 10 year old kids who never communicated with supports in any other game, we know a thing or two how support works and how it SHOULD work.

    Nobody said you didn't, however what you see on the outside vs what is happening on the inside are two completely different beasts, of which the former you know and are aware of; the latter you are not.



    Apparently my MAC address was banned.

    Today I received a reply to the ticket and they resolved it. Anyone who is still with this problem advise to send a ticket.

    I sincerely hope this is some sort of joke.


    GameForge surely isn't actually banning MAC Addresses...

    Raederle please tell me there's a good reason GameForge goes this extra unnecessary step that you can share with us. It's almost as easy to spoof MAC Addresses as it is IP Addresses. What in the world would compel GameForge to ban MAC Addresses, and especially of those migrating? :/