Bro they sell skin 30€ wich a intership create in one day. In past i see some guys spend 5k€ or more for enchant materials. Don't say me they haven't money to try something
I was actually going to sit here and try to break down the cost to run the games GameForge runs (yes, you have to factor in all 15 downloadable games), not even including the browser games, along with rent, royalties, licenses, servers purchase and upkeep, the amount of servers per game, per region, etc.
However I can tell you don't know how much it actually costs to run the company's day-to-day, and how little TERA's fraction on profits probably actually is compared to what we as a community think it is, and not to mention the amount of 70%+ extra Thaler sales they're running, I'd guess they're running in the red as far as their allocation for TERA goes, and is trying to make money to make up for it, but at a loss of the in-game currency value for Thalers, which is similar to what EME was doing towards the end of their time, giving more and more EMP away. The only difference is (I hope) that GameForge is tracking it, unlike EME, which is what was a more major influence as to why EME ended up closing it's doors. Almost every sale, and all the extra EMP you'd get just for getting higher bundles, similar to how GameForge does it, especially with the bonus for using certain payment methods, needs to be kept track of, which I would hope GameForge is. Not saying they're on the same track as EME currently, but the fact we jumped from 40% extra in January of this year, to 70% in just 2 weeks after the 40% in January is alarming, more-so that we did another 70% extra in February on the 19th, and one week later we went up to 80%. The average sale was 30-40%, now we're in the 80s. That's a red flag.
In addition to the above, the dwindling playerbase means even less sales, which might be the reason they doubled the amount of free Thalers, but it's just speculation. The fact is that we're losing players, GameForge isn't caring, they're just trying to make money off those of us still here. The lack of returning players, player retention, lack of advertisement to other players, the growing lack of community communication, and lack of company involvement with the community, is definitely a sign that BHS (and by relation, GameForge) shouldn't be involving themselves with a remake of a Classic server, let alone a permanent one, and likely won't for the foreseeable future.
I enjoyed the last event, with the Killian server, because I wasn't around during these earlier years of TERA, and it was a different experience, but it isn't worth opening now, even if we do have players like you coming here on a dead forum, saying "I won't come back until you release a Classic Server", it isn't likely to happen.