Posts by balls

    Can we also talk about the interaction of skills with the additional effects,


    and even more, how we should actually balance some Classes?

    One extremely good example is Beserker Class and its skills.

    Cyclone: Remove Stagger/CC/Pulls etc. Similar to how brawler punch>punch>punch>counter works.

    The way cyclone is now, its stagger is able to lock everyone in an aoe over a period longer than most stuns and literally one-shot most classes in that one skill.
    I have 12ms as I live close to the server, and I cannot move out of cyclone when it catches me. It has happened in both equalized and non equalized instances. I do not use ping compensation or any modules.


    Tenacity: remove ability to stagger, and stagger people out of iframes.