I don't think we are playing the same game, Kaia's Gear and Soul Gear was a really bad experience overall and it was going nowhere. I for one I'm glad the gear has pvp stats and it no longer requires a player to have 2 sets, just 1 good one for everything, the gear crate inside dungeons is a group loot, very nice touch and about time, 4 star dungeons no longer punish new players and they can revive for gold if they die, not causing wipes and other sort of toxicity with finger pointing about damage/deaths; scrolls to reroll bonuses and add are available from day 1 in-game from both pve and pvp sources, the gear can also be crafted.
It brings back pvp and pve is worth doing, ghillieglade drop is up to date, medal of conflict aswell, eleon mark of valor too, Tera club is also worth paying for now and getting.
All I saw in the post was pointing at the same dungeons recycles with a couple more added which is true, but since off brand programs are often used to clear dungeons now they are worth absolute nothing, in pvp and battlegrounds which is where the fun content is and everyone likes Tera for the combat system they are useless, I like this more than anything added before, also the imbalance in classes they should never be equal just for the exact reason above, it makes it fair play, the 'special' ones with shady stuff can be killed instantly.