One of the massive problems of this game was that if you play in a pug, you are going to be crititized because you are not an expert player
First yes i dont play the game for as long as alot of ppl its been 7-8 months now . Its not so hard to looks for training runs or just asking people if you can try and learn certain dung ( its how i learned HM dungs )
So, im totally fine with them removing one shot mechanics, but in compensation they should have been increased the difficulty of the bosses.
This is giving me the vibe of RRNM when i started to run it the bosses took ages to kill and it was SOOOOOO boring i cound hear my skin breathing . Making the bosses hit harder or making them fatter is just goin to put more preasure on the healers and make the DPS even more lazy atleast having 1shot mechs was something for the DPS line to look out for ...
the problem is, those players should be playing harder dungeons, not dungeons for item level 445-450 lol. And no, i didnt see bosses going down in 30 seconds, not even in one minutes. The faster i saw once was two minutes and something, and it was only the first boss.
Well sure ... lets give exclusive rewards for 1st time running a dung each day that will make ppl ilvl458 run only bahaar and glshm ?!?! And yes bosses EXPLODE in 30-60 sec in the new "HM" dungs