Posts by Warlord

    Euh je crois que t'as mis deux fois le screen de Yurian ^^

    Sinon pour ta question, perso les eaux fortes II (armure et arme) c'est quand même relativement useless compte tenu du prix dérisoire des eaux-fortes IV pour ces pièces là, et 10.000 marques pour ça...

    S'il y avait des eaux-fortes de bijoux ma foi ça pourrait être intéressant, mais c'est tout.

    If it is like the one of sorcerers, the endurance debuff does not stack with healer's one, so it's not as good as you can imagine (it might be good for solo or parties without healers, or even pvp maybe though)

    On va pas se mentir, le jeu manque cruellement de tanks

    • Les lanciers sont très recherchés. Bien joués, ils peuvent considérablement booster un groupe, et ils ont des compétences qui permettent d'éviter certaines mécaniques de boss.
    • Les bourrasks et les guerriers-tanks compensent leur manque de compétences de soutien par leur DPS élevé.
    • Les berserker-tanks sont quasi-inexistants et très peu recherchés, parce qu'ils n'ont pas de sort permettant d'enrager les boss, et qu'ils n'ont pas de compétence d'éveil : ils ne boostent pas le groupe et font de faibles dégâts. En outre, ils n'ont pas de "perfect block" ce qui est pénalisant pour certaines instances (ex. Bahaarr). Cependant, ils génèrent énormément d'aggro, et peuvent permettre de passer la plupart des instances quand on n'a pas envie d'attendre 1 heure pour trouver un autre tank (j'ai fait un parquina HM en zerk-tank et ça s'est bien passé).

    Les heals (mystiques et prêtres) sont un peu plus faciles à trouver, mais il arrive quand même des moments où il t'en manque.

    marawar 2 weeks ago, they warned us that going over 2.1 billion XP would result in getting 0, and this would have been fine (hey we have been warned several times now), but they found it unexpected that it actually results in losing XP, and using unsigned integer/long/whatever would have solved that problem.

    I initially wanted to add that they could have used long or even ulong but I didn't, precisely because I felt that it could lower the performance.


    I still find it funny that this still happens (if any of you knows of GameForge Runes of Magic, you might remember that if you had more than 2.1 billion Talent Points you would get a negative amount, so you had to spend your points before reaching that amount and never, never reset your TPs)

    So because some people lost about 2billion XP because of Azart's Nest, we're all going to have a regular XP week-end instead of +300%, AND we will all lose the hour we spent grinding while that bonus was on (+ the 2 hours emergency maintenance).


    Why couldn't those players just grind a bit to re-gain their XP (like 1 or 2 dungeons as there still was the +300% boost?) instead of wasting every other players' week-end?

    I swear they would have gain far more XP that what they lost by now


    Phr3nic Yeah I know, but who knows, maybe they could go there and yell "WHY CAN'T YOU GUYS USE UNSIGNED INTEGERS FOR GAINED EXP??"

    You know how to avoid XP/Level loss? Using uint (unsigned integer) instead of int (signed integer) for XP gain :D

    That would also double the maximum XP we can get at once (4.2billion instead of 2.1)

    1. Open the world map
    2. Click on the top-left button
    3. See the various guardian missions appearing on the map:
      1. Flying missions
      2. Blue missions
      3. Legendary mission
      4. Green missions
    4. Collect 4 chests to complete Launa's quest


    Until you get good gear, I suggest you do the flying missions as they aren't gear-related.

    I had two slots shining like this in the additional pocket yesterday, and it was shining on any char I logged in, regardless of the content of the slots. Weird bug ^^

    So I've been fishing for a while now, and I used to click on the good old "Sort" button so my fishes would be sorted from low-grade to high-grade, and this is how "sorted" looks like now:



    Okay okay I noticed that you could use the filter above to make it look like:



    but this one resets everytime you close/open your inventory!


    And I couldn't find anything in the "auto-sort settings" that could actually sort it like it did before.


    Am I the only one who finds that new "Auto-sort" option not entirely satisfying?


    Edit: This is how the game believes adventure coins should be automatically sorted:

    TERA_ScreenShot_20190827_193411.png