I guess it just means "if the shield doesn't get broken" -> so don't get hit and it'll last 12s
Posts by Warlord
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Note that repairing your gear cost you even more materials than a normal enchanting attempt.
This is quite wrong, as repairing doesn't require any belt & soul.
That said, 30 attempts on +9 is still
- 375k gold
- 450 Tyrant's Souls
- 120 Tyrant's Belts
- 450 Magic Ingots
on its own, which would be quite a lot of dungeons if it was not from CS boxes.
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Le truc c'est que tu dis qu'il te reste 3 âmes, tu dis pas combien t'en as eu en tout (et 11% sur les bottes ça veut dire que t'as fait 20 trys donc 300 âmes/80 ceintures) -> donc si on compte que ça, et pas tes trys sur le +8 +7 et les gants, ça veut dire qu'à un moment donné t'avais :
1607 ceintures
303 âmes
Et là le ratio est clairement moins dégueulasse que ce que tu annonces dans ton premier post.
Et au passage ta division est à l'envers, vu qu'il faut 4 fois plus d'âme que de ceinture haha
Après ça sert à rien de t'énerver contre moi, je t'explique juste que c'est "normal" que tu te retrouves avec autant de ceinture et si peu d'âmes vu les taux et le ratio demandé pour les trys, mais si t'avais regardé les posts du forum anglais t'aurais vu direct que les patchs Rukmia/Gardan étaient complètement faits pour pigeonner les joueurs cash-shop et t'aurais peut-être pas mis autant d'€uros dans des boites random

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Bah les âmes c'est les compos du HM, le taux est plus faible, c'tout
Sans compter qu'il en faut + que celles du NM donc ça descend plus vite
La somme de ces deux facteurs = ton résultat
Pis faut pas dire trop d'âneries, s'il t'en était resté 200 t'aurais juste continué tes trys donc t'aurais juste eu un peu moins de ceintures au final (je sais pas où t'en es de ton stuff, mais si tu fais des trys +9, tu consommes 15 compos HM pour 4 compos NM de mémoire, donc t'aurais bouffé 195 compos HM pour 70 compos NM ==> donc t'aurais encore 1457 compos NM et tu te plaindrais tout pareil)
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Did you try sending your partners to "Aurum Road [Ore]" adventure? Not sure if it's the same as in EU, but there I usually always have one going there, and I have way more minerals than necessary to craft those gifts, they even start to stack now:
You can also send one to "Tempest Reach [Essence]" for the achromic essences:
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I don't answer your question because I don't speak deutch so I don't understand your question

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Why would you create a thread with EN title and DE content?
And why would you post this in the EN part of the forum?
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Manglemire isn't a new dungeon, therefore it's not specific to this patch 104, it's just coming as an event and will go away as the event ends
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You know that there's a shield phase at 1%, do you?
Maybe your damage was too low and you couldn't break it?
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1. What do you mean it's "not in the drop list"?
Ok 20 is not that much but it's something already.
2. What NotBusch said (not to mention we just finished a x2 vanguard loot which happens fairly often)
Once you get your 1.5, it stacks quite fast:
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Note that the timing is a little trickier in Lumikan Trial (I usually refer to the lancer's movements there)
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You say you can't notice when screen starts to shake, but can you notice when it stops to shake? Because this is the moment you need to go to the tank. This way you don't have to count anything: take skull, go close to tank (or whoever has the red aura) and when screen is done shaking run to him.
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You got lucky with your horn, I only got one from 4 runs (and didn't get that much wings) --> not really worth it
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Y'a pas juste un ninja qui s'amuse à utiliser son sort de clone (
) sur toi ?
Sur ta capture d'écran, les armes ne brillent pas de la même façon (on voit un +15 à gauche et un autre effet à droite)
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Seemed to work in Akalath Quarantine tbh
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I don't really get the difference between "Tip: You take 48% less Magic damage" and "Tip: Reduces magical damage by 48%" isn't it obvious that the second implies "Reduces magical damage [taken] by 48%" as it is in the "Defense" section?