Posts by Trappiez

    Idk man, I haven't ever had problems as Archer at all doing solo BAM's. Usually one RA + RF is enough to kill off most BAM's I encounter. And no - I'm not full p2w gear at all.

    I have no idea of how Archers are in PvP, but they're fair for kiting I think? Idk - I haven't ever played PvP, so won't say anything. No idea whether they're good or bad.


    In PvE they're a really fair class, if you can utilize them. If you're a new player, it's definitely one of the classes I'd recommend, since they use a priority system, and a somewhat static rotation, compared to for example Warrior or Lancer, which quickly can get very complex.
    Their DPS is of course not as high as awakened classes, such as Warrior, Berserker and Slayer, however they pull the probably most decent DPS from all the non-awakened classes, where probably only Gunner and Valkyrie can rival them, however I believe the Archer holds the edge slightly.
    Apart from that, it's a really consistent class, meaning that their DPS won't vary too much, assuming you know what you're doing and furthermore it's a relatively safe class, since you can "skip" a lot of mechanics, as you're ranged - however, if you're seeking to get the full potential from Archers, you'll have to go close every now and then.


    Anyway, I'd say it's dependent on what you want to play. For PvE, I'd say Archer is definitely a good choice, espeically taking into consideration, that the awakening 2 is upcoming.

    There aren't really a fixed crit cap or crit amount, that you'd want to reach for Mystics. In essence you just want to stack as much crit as possible, while focusing on other stats. It's kinda up to how you play - some prefer super aggressive, with lots of crit, some prefer lots of healing and a super supportive playstyle. Nevertheless, whatever you go for, you don't have to reach a certain crit cap, and you just have to reach as much crit as possible.

    To be fair, this game could use a lot of love, when it comes to a topic like this. For example I feel like DPS'es are smth that should just be balanced out at this point, and then they should try to add more attractive and more interactive healers and tanks in this game. There are only two healers, and in essence only two tanks, that you would wanna run with, and thus I feel like, if you want to play tank or healer, this game could use a few more options. Though, your idea seems really nice - keep them coming!

    Well, tbh, back when I started this game in RKE release, I msut admit that I had a really hard time getting parties for it, and generally dungeons. Granted, I was a super bad player back then, which definitely explains a lot of, why people did not take me, however that does not change the fact, that there is a lot of elitism in this game. Being a part of that elitism myself now, since I seek to clear dungeon ASAP, I can only agree to this statement.
    It's not that I consequently deny everyone, and never run with people below 4 m/s. Hell, even I know I'm not perfect, and won't perform that well in every single run, but taking new players or new inexperienced people in runs, is simply just a drag for me most of the time, and thus I simple choose not to run with them. So saying, that this mentality doesn't exist, and that you can just always have a cheerful attitude, and then you can get into any party you want to, is a lie. That's just not how things work in this game, it's a bit sad, but it's true. You have to reach a certain point, before you can just join anything and everything.

    Thanks actually. Yes, you're absolutely right, a lot of things start with yourself, and how you're interacting with other people. That is definitely true.
    Meanwhile, you also mention some players, aren't exactly nice to those people, and that's probably what I was working from: Tera's community isn't in general super nice, and have a tendency to be very harsh against new players, which is why I suggested finding some friends, before he started playing the game. I for one, still remember how it was, when I started totally green at RKE release, and that it was super super hard, to get into the community, and that's what I wrote my statement out from.
    But yes, you're absolutely right - you can get a long way with a nice attitude!

    Also another piece of advice: Even though the dungeon times, might be dreadful at times, you should probably go for the IM anyway. My advice would be to do story quests, while you're in queue, or if you arne't up for that, you can just movies or something else.
    The key to finding parties in that level, is also to know when people are queue'ing, and in my experience, you get most out of IM around 15 - 18 and again at 20 - 23. Remember: being a party, yields a huge amount of bonus XP, (400%), so in most cases, it's worth it to wait.
    Good luck on your leveling up!

    Definitely, I agree on that statement. What you can do, is maybe convince some irl friends, to play with you. Or you can hope to find someone, who's willing to take you ingame - nevertheless, it was just a statement, that you really need someone to play with, else Tera quickly gets boring.

    It's hard to get a picture of, when you were not there yourself xD So all I can say is:


    - The wipe mechanic only kill those, who already have debuff, and give a stack of the debuff to everyone else
    - The debuff lasts for 2 min., so regardless of rotation, you will lose the debuff by then - moreover, this rotation and when you will get your next debuff, is LARGLY dependent on the DPS of the party


    I hope that explains, what might've happened. My guess is, that the fight was either really long, or that the rotation simply proceeded as usual, or someone might've messed up on the debuffs, thus leading to someone dying before someone else, even though it wasn't intended.

    I am not an expert, but here's what I would use, if I were to play PvP.


    For armor I'd probably pick the following:
    Armor: Top roll: Vortex Slash cooldown, bottom rolls: Decreases damage taken, flat, decreases damage when knocked down, recoverage of hp every 5 second and increased hp
    No picture here, 'cause I didn't want to spend 15k gold on this swblob


    Good luck!


    What I believe happened, is that you didn't have debuff.
    The wipe mechanic is simple a mechanic, that gives everyone the debuff, instead of only one person, meaning that if you do not have the debuff, you won't die from the wipe mechanic, but you'll simply get a stack of the debuff, and seeing as he will activate the mechanic again, should someone die, it's higly probable that the whole party is going to wipe after the wipe mechanic, seeing as at least 1 person is assured to die, and then it causes panic, unless you're a coordinated party.


    I don't believe any iframes, blocks or the likes, can hinder the debuff mechanic.

    There is no real guide yet. As mentioned, the dungeon is really hard, and only a handful of players are able to clear it. I see myself as a fair PvE-player, but I only reached floor 6 myself, (however that is due to the fact, that I haven't been running as well lately), and thus that's why not a lot of people are able to make a guide. Similarly it's a lot of work, so I simply believe no one put in the effort, to make it yet, seeing as the content gets changed every year.


    What you can do, though, is watch youtube videoes and try and distinguish attacks and such. That can help you a lot, and I can recommend watching this channel:
    https://www.youtube.com/channel/UCukleJ9Pljg3BeepnjHZwOg


    It might not be the exact same as a guide, but it's definitely a way, that you can look into certain attack patterns, mechanics and so on.


    Good luck!