Posts by Vanli

    actually i am pretty distached from all of this in terms of content. I just can't stand you crying so I tried to
    """""derail""""" the thread from "MuH, I dOn'T lIkE tHiS" into "how can we make it better, while keeping the same idea".


    But apparently a 'well structured argument' is exchangable with a complaint.
    If that's 'making sense' to you, then yeah. Guess I don't

    TBA could indeed be more interesting if users could use their own Tera characters instead of premade champions, an entire skillset and the controls could be customized as they can be in the MMORPG.


    The whole concept of TBA is that it's NOT an mmorpg, just like skyring and corsair's are by themselves not mmorpgs, but sub-pvp modes. And no one would care if you can't see your own name in 3v3 or corsairs', which is everything that makes your character personal there.

    And if you want to argue that Talents or whatever make your character personal. You can make any site and just switch. They are as exchangeable as your name. Tera has a lot of different 'Glyph systems' where you can puzzle together stats, but that's not character progression. The only thing that makes it a progression would be the grind for it and TBA offers the same thing just in a different coat. You can even buy it with the currency you earned by grinding in the main game as well.

    It's not different (in terms of character progression) from them bringing fraywind back and saying "yo, we heard your complaints and realized that glyphs and talents are broken on some classes, so these systems will be disabled in the new fraywind and you will have a different system which you can grind for by playing it."
    Which arguably wouldn't be that bad.

    This is not the progress the community has been crying for for years.


    I guess they wanted more PvP content, and TBA is PvP content. If you dislike it, that's fine. But just crying won't help much.

    To begin with not a single level 10 character corresponds to the character skills in TBA, take as an example autoattack which every class has in Tera and it's not the case in TBA.

    Even if this is an approximation it's a pretty rough one, I invite you to make level 10 characters of ANY class in Tera and tell me which one fits a character in TBA exactly


    Yes, they are not precisely the same, but obviously they resemble the classes concepts and the skills are the same. The concept the classes get executed by here is by reducing their skillset to balance them, kind of like an equalized battleground in terms of skillset as well as equip.

    Quote from Nayru

    Tera PvP, at least the PC version of it, has nothing to do with this. The amount of skills you need to learn make it a way more complex system, plus there are many other ways in which you could customize your character's build


    A lot of people, including PvP players (((((other than me))))) have been complaining about exactly that. That TERA costumizing system are too much. Especially too much of a grind.

    This bulletpoint also heavily depends on what your definition of Tera PvP is, which is a very subjective argument to make.


    Quote from Nayru

    If anything it's a MOBA based on Tera's PvP.
    It's a multiverse MOBA game based on Tera.


    ^^
    read first answer

    Quote from Nayru

    Again it's Tera based but can't be considered part of the game since it's clearly separated from it from the time you login, you can't even use your own account to play it.


    To me it's as much seperated as skyring or corsairs, just added by disabling some skills.

    You do actually use your own account as well, just not your characters of the main game.


    Quote from Nayru

    The combat style and the skillbar are not the same from the very moment that you limit the skillbar, the variety of combos you can pull is severely decreased. The character classes are completely different, they are recycled if anything.


    The combat style is absolutely the same, since the amount of characters you control, the mechanics, the PoV are exactly the same and the skillstyle is equal if not the same.

    The characters classes also exactly the same, you can see this by their weapon types. Reaper, Priest, Ninja, Brawler etc. The only difference is the skillbar. And making the skillbar more drawn out would kill the purpose of the mode, which is MOBA style.

    Quote from Nayru

    Different way meaning it's not even included in the Tera Battleground matching, so how can you call it a BG if they didn't even integrate it there?


    We could consider it a BG if it was included within the main game as an actual BG, but this not being the case makes it difficult to call it by that name even if by concept it could fit.


    How do you tell that Corsair's is a seperate game mode from the main game, when it's integrated in the main game? Same for Iron Battlground or Kumas. You can't even reach the locations in the game like the dungeons you queue for.

    I don't see a difference to you queueing up from the main game and then choosing your hero instead of doing it before you log in.


    Quote from Nayru

    Following the suggestion of the OP I'd fix it by exchanging the skillbar for the actual skillbar of the existing Tera classes.

    Which isn't really a suggestion, because it doesn't recognize the purpose of the game mode at all.

    That's like saying "give me my full list of berserker skills in Kumas", you see the point? There is none.

    That's the level you are arguing on here: "This is not my TERA"


    The "No one asked for this"- phase was over about 3 days after TBA was announced.

    Now, if you dislike the mode either make reasonable suggestions that are within the modes concept or just don't play it. I'm fine with either.

    PVP threads like these just appear as incessant arguing rather than a structured list of constructive critisicm

    ah yes, the first post is a structured list of constructive critisicm but them i came and derailed it, my bad

    tba only having tera combat style and not anything else

    It has the combat style, art style, skills, character classes, lore.. the list can go on


    I pretty much answered to all what you said, the problem is just that you don't say a lot.


    Seems like you also don't have any suggestions. Was expecting a seasoned PvP player to have more in-depth thought tbh.

    Man stop talk shit when u have no clue what pvp could be in tera. It is no pvp, every pvp player will agree with this. So idk why pve players like u try to argue about pvp when they dont even know how pvp works.

    All I do since years is playing battlegrounds with guys like you, don't try to gatekeep who is a PvP player, you are bad at it.


    it might have the combat style... but it doesn't have the classes, progression, community, open world factor, your own customized and named characters or class depth

    That's they case with all other battlegrounds as well, TBA is another equalized BG, just in a different way.

    In grid iron your name is not showing as well and no one cares.


    Quote from ssion

    sorc without retaliate, knock up glacial retreat, ninja leaves and mystic motes he can blow up is not lvl 10 sorc

    its an abomination of recycled and recolored skills thrown into 1 place,

    also half the skillbar is missing making every class streamlined and simple

    So how do they fix the skillbar? I bet you have good suggestions.

    Firstly, I didn't tell anyone to play something else. Set your strawmen on fire.


    Secondly, care to explain how its not Tera Pvp if all the characters are basically level 10 Tera classes with their corresponding skills?

    You keep crying for years, finally they bring a new PvP mode and your reaction is


    i can only imagine what they could have done instead of this garbage...

    because you'd rather have a new dungeon with 1 recycled boss.

    Seems like some players will never be happy :elin24:

    Do you have some actual critique or do you just want to talk shit?
    If pvp players react like this when are presented new content, no wonder have we seen a drought of it

    Quote from Vayus

    Do not discuss/complain about ingame or onforum warnings, mutes or bans in the Forum - contact the team instead.

    You are not supposed to discuss or complain about bans, but you can state that a player is banned. Not a problem.


    Here is an example in case you don't understand the rule:


    NOT OK:

    My friend got banned, this is very unfair. It was only for saying one bad word, please unban him, I will pay money.


    OK:

    Player X got banned. I don't know if it was justified or not, just sharing the information.


    Quote from missTao

    Ha-ha, so much negativity! ^^

    Nope, we are talking about the main. There are speculations that many of these players do not care about the value of their main accounts, since most of them are simply bored in the game or there are no such serious investments (costumes, achievements, etc.) in these accounts that it is not a problem to switch to alt account.

    Statements like this just annoy the hell out of me.

    "There are speculations that maybe, someone heard from another person these players do not care about their main accounts, since most of them might be bored."


    It reads like a painful IF-loop. Either bring some information or don't say anything. I am really curious if you have any.

    However, as far as I know, quite a few players who exploited this vulnerability in any way received appropriate penalties.

    How many are "quite a few" and what penalty do you deem appropriate for exactly which type of misconduct?

    Your level of information here is lower than threeas.

    Can you elaborate?

    I do not have accurate data on exactly on which servers and at what time this happened, as well as how many of them. any idea.

    So you have no idea what you are talking about and only heard around corners or from people on discord who got their alt accounts banned. I highly doubt that anyone who cares got their main account banned.

    If you cheat on your main, you don't want to play the game either way.

    You are playing ineffective newsticker but you were asked about information that you can contribute.

    PSA:

    Don't waste time in this "event":

    - they removed lvl 65 rewards AFTER they published it;

    - it is class locked this time, which means rewards are 1 time only per class (e.g. only 1 reaper will receive rewards);

    That's all

    I think you miss the intention of the Event.

    This was never meant to be farmed by people who can't get their mouth full enough. This is a campaing for new players along the lines of the returning player goodies or for players who want to try a new class.

    Try to learn the endgame dungeons to play the actual events.


    GF just further proved they dont want casual players in their game.

    And what does the removal of 3day TC has to do with casuals? If you play that much in 3 days that you can benefit from all the extra entries TC grants you, you are lightyears away from being a casual.

    And if you had the intention to spam new characters to stock up on the TC vouchers, you are also not a casual.

    Hello.

    How is proxy the problem?

    If I never used proxy.

    PLS don't download proxy and mods. GL


    P.S. Research your shit