Log in, run some dungeons, witness the gameplay experience we've gotten for spending a bit of money on a game because if you didn't notice, a game runs off the money the players spend but that's only if the players enjoy the game enough to say "Hey, let me spend x amount." But who's gonna do that now that the experience isn't getting improved and it's all locked behind a money wall?
Yes you are correct. Normally a company (GF) should satisfy their customers (players). A satisfy customer brings cash.
Sadly we dont have a NORMAL company and we dont have a NORMAL playerbase.
Lets start with the Company:
I dont know who told u that GF is a good company. They are known as one of the worst Publishers. Before you say: "Hey Kanye how do you know GF is shady?" look around the other games they are currently under Gameforge: Metin 2, Aion,... These games lost a lot of players like TERA and went heavy P2W.
But how do they keep surviving?
Because u are NOT NORMAL players:
The playerbase we have right now are the JUNKIES. Normal players already left a long time ago. Before you say: "Hey Kanye how do you know that we are addicted?" --> Here is an easy example:
Yes, people spend money on the game but in hopes that it would get better instead of worse.
Why should a customer give a company a LOT of cash and HOPE they change the product into something better? A company needs to create a good product so we can pay a LOT of cash.
Gameforge knows that whatever they do, you guys cant live without Tera.
Look at Atmorph. This dude is here over 8 years and the only thing he has done for the community are shop updates.
Thats Atmorphs work day:
- Wake up
- Log in into GF Dashboard
- Click "Cash made 2021" in Tera:
Playername: Virgin1 // Cash: 4k
Playername: Virgin2 // Cash: 2k in 2 months
Playername: Virgin3 // Cash: 1k
- Log out from GF Dashboard
- Go back to sleep
Again mate, you are 100% right. Sadly, this is the reality now.