Posts by Sem

    The only thing that the addition of jewelry mats for 200k credits is doing is making wintera active. When wintera will be closed, it's simply not worth it to queue battlegrounds for jewerly mats because PvE will, as usual, have more rewards in less time.


    Some math in the image above. If I did my math correctly (I'm not a mathematician) the average player will get a succes after 5 tries. Assuming your winrate is around 50% it will result in an average like 125k credits per game (I can't recall the exact values, I don't think I'm too far off though). It will take you around 48 games to get one try, 30 mats, for your jewellery. Taking the average of 5 tries, it will take you 240 games per succes, a grand total of 1440 games for full radiant. If you'd do 6 CS a day (~2 hours if queue times are limited), it would take you 240 days for full radiant.


    Conclusion: after wintera this change will be totally useless because of the ridiculous pricing, this will not make battlegrounds active because PvE is still way more rewarding than PvP.