Right, because once you join party you are supposed to stay there for next 5 hours to get a single clear. Because you know, everyone has that kind of time to carry your ass there when you queue to something you dont know at all (or join normal pt after heavy p2w), without reading anything about it nor preparing in any way. Then you sit there acting entitled to getting carried.
By not being shit. These dungeons arent hard if you are capable, but add 3 wheelchairs and it becomes hard.
At least now you can check if they are skilled or their previous runs to get an idea, it wasnt possible early on so i don't care much anymore. I know posting anything here wont do much and with most dungeons getting limited like that soon gearing multiple alts will be required anyway. Gear enough of them to the point where you dont care about entries will be only way.
you missed my point...i dont tolerate such parties either myself, especially if the run wasnt tagged as a training one and i actually abhor the idea of being carried myself(you have 10 or so runs ot learn how ot at least pull your own weight and if that's the case one will help you as much as allowed, after that its sink or swim btch).
however these change will enforce a change of mentality,random parties wont be really a thnig anymore unless pp lstart inspecting each other thru moongourd, and that's has a lot of room to be VERY toxic.
as for difficulty..honestly its subjective, especially considering some dungeons have a heavy bias against some classes(ie FA is a effing joke if you are a warrior, but hell if you are a lancer) that usually takes a few extra runs ot get the experience needed ot play around them..
my entire grievance with this change tho is that it defeats the purpose of the Adventure coin system(playing what you want as often as you can), if they wanna limit our entries this much anyway, you might aswell just remove the coins and give us back reset scrolls.