Posts by nagios

    nagios i don't know why you even bothered to comment...

    Because I know how leveling process changed in the past 3 years and I've experienced each change BHS applied to it and suggesting to waste time on activities that won't really benefit new players is just not good?

    There is something to what you said. I leveled my first char by doing all quests because i had 0 clue how to level but i miss those times because i was so enthusiastic back then. Unfortunetly tera is a game that can become boring very soon so i would recommend you to slowly try the game and learn if you are just a casual player.

    This is pretty much how I also started. I knew shit about the game, was too lazy to google (aka wanted to "learn on my own" as previous MMO encounters where I had a friend who was rushing/power leveling me was no fun and even tiring) and my first char in 2013 took nearly 3 months to reach 60 lvl. As I was doing yellow quests (*cough* soloing bams *cough*), I didn't have avatar weapons, I didn't get "correct" crystals for free (thing I saw with VM8 update was that 58+ BAMs drop hardy/pounding/bitter cruxes now, but since I didn't kill enough I can't say if BHS disabled "bad" crystals from dropping, but if yes, then it's even more easy), I didn't get vanguard quests exp, game didn't had any "low level" BG (CS got added week before I've reached 60, I think I did it one time before level cap) for ridiculous amount of free exp, most quests didn't give you gear/alkahest/feedstock, you didn't have the option to freely enchant every item to +9 so that you could facetank all hits with +9 gear, all those "experience boosts" on story quests. And probably other stuff I've forgotten that made leveling a boring and annoying chore.

    just because you disagree with him there is no need to quote him like he said something wrong which he did not.

    Where did I quote he said wrong about "experience all the outer world Tera has to offer." (part which you quoted)? I didn't say he is wrong nor I said OP should skip any exploring or skip lore (I pointed out MMOs aren't played for the lore as it's almost as generic as it can be). Not doing yellow quests =/= not exploring/not reading lore (this is almost same assumption as people who can't distinguish "getting gear" and "upgrading gear" terms). Sure some areas are "yellow quests only" (first from my memory - Pirate Grotto) but you still explore pretty much 80% of areas if you just focus on red quests.


    I stated (which is a fact) that doing yellow quests (all of them), even without exp buff scrolls (which are/were a reward on most red quests, last char I've leveled was during 'Starfail' event and those scrolls were still there) will make OP outlevel IM requirements for instances (I'm not 100% sure, but even just focusing on red quests might also outlevel CR/NT/GL/AH) and with this he will be left to either skip them (and skip finishing certain story quests) if he won't be able to solo them (which I assume he won't) or he will need to ask on LFG for people who thought (or got told) similar stuff regarding "yellow quests".

    TERA lore requires you to do just 1 time dungeon if you follow story and you can almost always complete all quests included in that dungeon with just that one run.

    And I've said exact same stuff:


    "(you might want to just take instance yellow quests as they will give you bonus gold/items/exp)" + ofc completing Red/Story quest in said instance, but I've assumed that it is obvious.


    Point of notice that is irrelevant to this topic - certain quests in instances can't be completed just with one run. The ones I remember the most are LoT and ET ones (my mystic still has those in her quest log as I can't be bothered to run LoT/ET 10-20 times as some "Kill mobs X times" randomly apply those kills so even if there are 20 "mobs" you might end with 4/20 when each run would give me like 8g). Not worth at all :/

    Your suggestion is grindy one without one bit of fun. Yes i can also quote and make statements too

    Cause killing 1 bam on "similar" level in 20 sec with overpowered avatar weapon facerolling on the keyboard is fun... I guess we have a different meaning of the word fun :P Also if you read, I've suggested that if OP wants fun (or at least a bit of a challenge and a way to somehow improve his skillz) he can solo those bams with random quest/drop weapon instead of the avatar one. At least he could learn boss attacks patterns with this.


    All in all what OP will do - is up to him/her. But seeing that the question was "or i can just grind myself in dungeons?" - OP doesn't suggest he is interested in "lore or exploring", doesn't want to do pointless quests, waste time on LFG or waste time on soloing instances. And Zaras suggestion will make him do that.



    tl;dr - BHS should just disable leveling, no tears would be shed after it, and if they made getting achievements worth it, that would be a way better incentive to explore TERA world then doing yellow quests. :thumbup:

    then follow yellow quests and explore everything

    No. No. And NO. Do NOT do yellow quests from the Open World (you might want to just take instance yellow quests as they will give you bonus gold/items/exp). If you do yellow quests you will very quickly over level instances and won't be able to use IM for them. And then you will either need to clear them solo, or just skip them and clear later when you will be "stronger".

    (plus you'll also get achievements for exploring all towns and from many of the yellow quests , so better get them now than having to go back once you're cap lvl ).

    And you will waste way more time on doing those "achievements" while being 'on level', then having to go back and clearing everything while being 65 lvl (example: kill 10 bams, on 65 you gather as much as possible and nuke all with one skill, while on level doubt you can quickly kill more then 3). Great suggestion...

    I did this with my first character,and it made me really appreciate all the outer world (while as of today most new players just get to lvl 65 in 3-4 days at most following the daily+dungeon strategy ) , plus it gave me more of a leveling-through-lore kind of feeling , since I've also appreciated all the story (just doing dungeons won't give you much of an idea about it , and it's really a waste since it's quite a good story-line).

    Who plays an MMO game for lore or story? 99% of MMOs have your generic "be the hero, save ze world from bad guys/demons/robots/aliens" crap. TERA lore went to trash bin with WH update and every next update has even less logic then the previous one. I doubt people even read the quest logs...


    So in a conclusion for OP: the less time you waste on reaching max level (since TERA starts at "endgame"), the better for you as 1-64 provides nothing of value. Do not believe in "but you learn your class" or similar crap (the only thing that could somehow make you a better <insert class> player would be to equip not avatar weapon and go to solo BAMs of different types while being on similar level to them to get to know attack patterns of those BAMs as 20 lvl basilisk is the same mechanic wise as 65 lvl one). The only thing you might wanna consider while storming through leveling is to gather materials (50 of each Energy, Ore and Plant, just the regular version, "Fine" can be skipped) so that when you reach 58 lvl you will have enough of them to complete "Bolstering the Home Front" quest (details here ) for 1 more inventory slot.