But that's what's shown in the image above - BW > BD, but in that case, BD is the slow animation like you would use it without any skill prior. I don't get it. The game says it too - BW chains into BD, but it doesn't. BD gets the slow animation instead the quick one you get, e.g. after using RF > BD
...Without wanting to sound rude, I am really starting to question whether you are being serious or not.
Blade Waltz->Blade Draw is a chain, how come I see me and many other warriors use it without any problems? The window for chaining it is even pretty large compared to the other blade draw chains. Either you are really insanely slow/have very high ping (which I doubt if you are on Yurian), or... "something else" is up. ![]()
In any case, it sounds fishy.
And after BD, you don't need to use another BW to cancel that one. It doesn't do you any good in most cases, as i stated earlier.
what you mean with "scythe always up"?
Exactly what Enic wrote (though I am not a "he"), your scythe will always be off cooldown whenever you are at 10 edge because of the passive which reduces scythe CD when blade draw hits. Before the awakening, there were instances in which you were stacking edge too fast (in fact, it happened quite often), so you had some filler time inbetween.
Now, you will always have it up at 10 edge, the only exception being if you play warrior tank, have insane luck and play without double CDR rolls on your weapon, in which case you are still able to outstack your scythe cooldown.
Anyone here who understands this "tempest aura"?!
That thing has a number and a countdown timer... in the buff bar. However, I think I only managed it once to let it stay the full 45 seconds...(Though, it didn't refresh; i.e. restart counting at 45 sec). In most cases it disappears on average five seconds.. So yea, I don't really get this buff..
???
It's really easy.
Each time you hit an enemy with the final hit of any skill, you gain one stack of the tempest aura buff. Each stack gives you 0,1% Attackspeed and Cooldown reduction and stacks up to 50 times. These stacks are up for 45 seconds before they expire.
Once you reach 50 stacks, the buff is overwritten a stronger version (5% more damage) which lasts 10 seconds. After that, the process of stacking begins again. You can't pre-stack this buff, since it is lost when going out of combat status.
When you use deadly gamble, it is overwritten by an even stronger version which gives you 10% damage, 7% attackspeed and cooldown reduction for 10 seconds.

