Posts by Somnambula

    no idea why its so hard to update EVERYTHING when new stuff is released.

    nooooo we are gonna wait for a few months and update things ONE at a time....

    by the time ALL is updated its already outdated.

    why would they bother writing a good plot when nobody gives a damn in the end?

    99% of players just spam F throught the whole thing.

    its all considered a waste of time.

    greed is not the only issue that led to the current state of gaming in general.

    games need an income to keep it running. the greed part steps in where it always does for humans. yes , you too.

    it might not be very popular to say so, but we ourselves play a large part in game development too, for good or for worse.

    any bets on the lifespan of Baldera?

    i think it will be fun for a month, nerfed in the second month, and made obsolete in the 3rd.

    -remember Exodor-

    translated most of the update notes.

    in short, the main update will be baldera opening, with dungeons for that zone.

    some changes to UI (map displays), materials, requirements, moving achieves to legacy.... etc. you know the drill.

    very worthwhile to mention elins can have 5 different/more pupils in their eyes after update. -_^


    i want to be excited with the open world expanding. baldera has been there from the beginning, 8+ years ago, and we all loved to visit untill they blocked it from access.

    but i fear it will be fun for a month, and then follow the way of exodor.

    although i genuinely hope i am wrong in assuming that.

    well it does fit in the picture of the open world these days: no challenges whatsoever.

    i was genuinely excited about an event in the open world NOT relying on you doing even more of the same dungeons first. been more than a year since anything happened in the open world. including the old events like balders or beach. hell, could even be 2 years idk.

    but before i reinstalled 70GB of tera i thought again and was afraid this might happen: us being too overpowered versus anything not in high tier dungeons, and thus a fun-life-span of ... yeh about 15 minutes.

    nice try though. minor progress confirmed. but....

    why not make these mobs hard to kill? i dont understand.

    even the basic gear you get when hitting 65 outweighs pretty much everything out there.

    and what do you do? you nerf it even further. not us ofcourse, just the mobs.

    during leveling up you have the same issue: gear you get almost for free outweighs anything you are thrown at level/story/dungeonwise. at some point i was purposely looking up mobs that were 10 or more levels above me just to have a challenge. and although that took a long time and was fun to see the full potential of mobs ( skills i never noticed before) i could even take them out.

    (i'll admit 8 years of tera might have played a minor role)

    shame to see that in that regard nothing changed.

    its their own fault. the last of what i consider to be a major update was exodor.

    with the way they managed that, it took 3 months before it became obsolete.

    remember exodor?


    oops forgot all about battle arena.

    removed after 1 month.


    im no expert but i think youre doing something wrong if new content is obsolete in such timeframes.


    but if enough (paying) people dont care and just want to do 3 dungeons every day, thats how its going to be forever.