Posts by Mitojen

    :) ? I talk about the same thing you talked about..for 1th, 2th or 3th? issue's answer.
    You can chain to this skill for faster execution after Distant Blade's 1st, 2nd, or 3rd attack.
    As actually you said too, its about timing. Because explanation says it works after any hits. :thumbup:
    With the new patch - new class patch - they will probably fix it if there is an issue after 1st or 2nd , but oki on 3.

    Maybe this info will end this chat or issue.
    In forum,under "Incoming class-balance patch" thread by MarkBlax says :
    In a week RU-TERA is getting big class-balance patch (so probably cca in month here) that should make all the non-revamped classes stroger
    enough to compete in DPS. I compared the notes with Yosha's page and made list of changes the patch includes:


    Slayer

    Knockdown Strike
    [*]You can chain to this skill for faster execution after Distant Blade's 1st, 2nd, or 3rd attack.


    For other changes, link is
    Incoming class-balance patch

    About the headlong rush's desync.. I dont play from a whiiiiile whiiileee looong loooong time but;
    it depends on what race you are i can say pretty surely.. Thats why some says no desync, some says sure it exist..Both right..
    On high elf, human , baraka, aman and hmm not sure about popori(didnt play long with that cute lil gangsta,cant remember) ; should not dsync as it dsync on other races.
    So if you are casta for ex, u are under high risk of headlong's desync (well the truth is should be for "any desync").
    On slayer how long range - casta f , elin - that much risk of desync; thats why aman-human-high elf will be more mobilize for starters (actually for even pro's sometimes)
    Additonal () > (for legends, race no matter, yes for ex Mito) ^^
    And no matter those lucky ones who has best connection and best computer and live in Germany near the street of game server :P
    About headlong rush , idk right now how is it but in past (not soooo past), while you can "follow" the enemy with it with all races except casta's. Casta was going a straight line instead of follow the enemy - in pve and pvp -.
    If you are on a critic position at pvp with low fps, try to use low range skills as a melee allways (stunning backhand,whirlwind etc). Try to give a hit with auto attack to check/control if your hits touch to enemy before use valuable skills to air and take cd as penalty.
    Another desync situation is who against who position. U are elin, u desync to another elin but u may more desync to female elf for ex. And last is ground offcourse.. If not flat, any slayer no matter what race, will be catch by desync beast. Try to duel with someone out of any city which is not flat, you will use backstab and u will only watching your skill animation, but u are in the same place, not even 1 m away (i know all saw it %100). Just like that , especially headlong rush is under high risk - cause of again the way of the range of animation -.
    Here in the video i explained them a bit :P


    Video is a bit old but hmm watch it, you will see toooons of desync and a bit tips there. That video was for a friend so dont wait something pro edit etc.

    And the 3 points go for(olimpic point system), stunning backhand when u find the blue one ^^ (Find it asap btw) +
    Another waow.. :O About glyph decreases and "Faster speed chained from Distant Blade." one for kd strike. It may be pretty usefull for bunch of situations in pvp. :O Seriously suprised, in the time of tricky kd combo ending times, with right timing that distant blade + kd strike may be cause to make longer for kd combo.Like if you use db when enemy on lay down ending and nearly stand position(retaliate on cd) and then kd strike. Damn right now i imagine, if gives 3-4 seconds long for kd strike's faster affect, more than enough time even enemy if stands and stagger him and then use kd strike. :( I want to try it damn.
    Well with this 2 change of glyphes shows me, as best fury strike range, elin ; and as fastest kd strike and also with second best fury strike casta female will shine much more compare to past. Their range of fury was like 7m for elin, 5.5-6m for casta f if i dont mess now with my memorize. Others 5 to 4m changing. That "catcher" of fury's stagger with also ohs's stagger , auto attack and then stunning backhand and... hmmm why my mind goes to pvp ehe.
    No matter which race (my fav is casta m and human m i guess), with 10 points of glyph decrease will shine anyways. +
    Thanks about these infos of next patches etc , even i quit tera, still makes me happy these kind of "good" changes for slayers. We deserve it ^^ huuuuu
    Edit: Word correction , nest - next

    Kiciuk mate.. Sorry if upset you but this is just a funny video about slayer's old mana problem.
    Come on.. You probably trolling me :)


    Edit (14.09.2007 lel) for Kiciuk: Spoiler links wasnt visible on my i.browser somehow :( checked now and it works. Saluting Kiciuk again nicely :beer: I knew u were trolling anyway mate :saint:

    O_o Waow that fury strike if will chain with ohs, really waow.
    I left the game but time to time checking the forum and thank you i heard it just now.
    Bad thing with it, slayer will be more easier after now. Actually with eviscerate that job done anyways, first time in the history,they began to say "slayer backspace combo class zzz" , after reaper. But yeah, who goes with spacebar mostly will lose at overall.
    Good thing is slayer will be more deathfull with that additional chain of ohs after fury. Good because slayer deserves it ^^
    And seeing this change make me think new combos from mind. Yeah...and eat that too...aha...hehe died + :D


    Mito kung fu mode : "Yes, allways fight in mind in your free times and before the fight but.. fight instantly. Break the memorize. Skills are your organs, use them naturally and counter."
    Mito Kung fu mode speach 2 (stolen by Lee) : "I said empty your mind..Be like water my friend.Be Formless..Shapeless..like water. Now you put the water in to a cup,it becoooomes the cup. You put water in to a bottle it becooomes the bottle. You put that in teapot it becooooomes the teapot.You can flow.. or you can crash. Be water my friend."
    Original Kung Fu Mode Speach came from :


    Mito Blind Shaolin Kung Fu Mode : "if your fps blink you around 6-12 stop any ordinary "any normal iq person" who plays how he should supposed to be. Nope..With 8 fps its a bit impossible. Stop curse your old broken Mito laptop, this wont be usefull. Yes yes everyone is grey, i know i know... Now its time to go Blind Shaolin Kung Fu Master Mito Mode.. Enter to most crowded area and start to use your skills with the pray of anthic slayers. For ex you want to start with kd strike, ohs, measure , in the same time do your pray's first words "huuuuuuuu" , then use a lucky ww to just in case who didnt knock down by you and about to stun you or a healer who is about to heal his teammates, yes yes probably a damn and cute elin, use backstab with the farrest guy from the population and use stun after 1 auto attack. Now again one more "huuuuuuu" , your teammates around you, oh now your fps 18, a healer saw your heroic enter and she is not in her "period" time.. Wuhuu now your hp strangly %90 again. One more "huuuuu" after heal and go on with this fight mode till war end. You will see you are at top of the screen as allways , your team won, and a swiss girl (for ex) whispered you like "ohh how sexy u fighting". Now its time to thanks to your old ancient Slayer. "huuuuu" again. All oki, all done. "


    For a bit nostalgia :)


    Missing old good days ;(

    Kaikanken, your build is oki for sure. :thumbup: Pretty standard, true and most needed ones for damage and crit.
    I only can remind for you or who ever read here and may be interest, you may want to change some to gain a bit more survivebility (Evasive Roll's %20 cd chance or Backstab's cd decrease) for some hard dungeons especially in first try (i dont know if are there any new instances which is real hard, not around like 6 months). With the same idea offcourse, Retaliate's cd decrease glyph another one. Lastly Over Hand's HP regen not bad for solo dungeons.
    Who trust his timing and targeting most dps as slayer, should also try Fury Strike's %40 damage increase Glyph in both solo or team instances when HP is low - below %40 - . Some may find it creepy or noncense but with some expert healer who is at TeamSpeak or smthng like that OR when doing solo ones.
    After all, slayer's main thing in PvE, damage and crit must be as up as possible for sure. But for beginners, first timers of any hard dungeon, solo dangerous try hards or for uppest dps targeting; you may remind the glhphes i told.

    Yes i saw your charachter photos, nice one, cool one u have mate :thumbup:


    But your profile photo, really...a boy? :doofy:  
    Dam i thought its a girlo seriously. :)
    Anyways bro, thanks for info.