Posts by bijorde

    There is a problem with the element stacking system of the sorcerer. You should always have the elements of the last 2 skills that did damage but with some combinations thats not happening for some reason.


    The following combinations result in the wrong elements at the end, maybe/probably there are more to be found:


    Arcane > Fire > Arcane > Ice : should be Arcane + Ice at the end, but you get Fire + Ice
    Arcane > Ice > Arcane > Fire : should be Arcane + Fire at the end, but you get Fire + Ice


    Fire > Arcane > Fire > Ice : should be Fire + Ice at the end, but you get Arcane + Ice
    Fire > Ice > Fire > Arcane : should be Fire + Arcane at the end, but you get Arcane + Ice


    Ice > Fire > Ice > Arcane : should be Ice + Arcane at the end, but you get Arcane + Fire
    Ice > Arcane > Ice > Fire : should be Ice + Fire at the end, but you get Arcane + Fire


    Which skill is used for the element does not matter, fire can come from Void Pulse, Meteor Strike, Fireball, Flame Pillar, ... , the bug still happens.
    This is 100% reproducible.
    The skills on their own give the correct element.


    Although this seems to be a very specific/niche problem it does interfere with Sorcerer gameplay quite a bit, as these are very common combinations of skills.

    It is already widely known but I did not saw an official bug report so I made one.


    After using the skill Elemental Fusion (combining all 3 elements) you get 1 stack of Element Zero. The description says you should get 10% attackspeed per stack but you do not get any attackspeed.


    Also Meteor Strike does ca. 12,3% less damage than before the awakening patch. This was not noted in the patch notes.
    The damage loss comes from a missing hidden damage modifier. The last level of Meteor Strike is learned at level 61, if the character levels up above that the skill gets a +3,5% damage modifier per level, that is a total of +14% at level 65, which is exactly the damage that is missing.

    gude


    Gesucht ist ein DD für tägliche Runs gegen Abend.


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