Ein Glück, dass der Slayer im Balance 6 gebalanct wird ![]()
die paar die ihre vm6+15 nicht mehr brauchen, Geschenke nehme ich gerne an
- Fury Strike: This skill in PvP that places a reduced healing debuff have been toned down from 50% to 30%.
- Headlong Rush: Decrease cooldown from 12 to 10 seconds.
- Heart Thrust: Decrease cooldown from 15 to 12 seconds.
- Heart
Thrust: Increases base damage by 20%. Version V base damage from 2631
to 3157. PvP damage will be excluded from this increased base damage. - Heart Thrust: MP cost reduced from 250 to 220.
- Knockdown Strike: Increases base damage by 20%. Version XI base damage from 2084 to 2501.
- Knockdown Strike: MP cost reduced from 170 to 150.
- Measured Slice: Decrease cooldown from 12 to 10 seconds.
- Measured
Slice: Increases base damage by 20%. Version II base damage from 3755
to 4506. PvP damage will be excluded from the increased base damage. - MP
Management: If reaching full MP when you first exit out of combat the
MP decay will be starting after 1 minute instead of 16 seconds. - MP Management: MP decay when not in combat will go down by 10 per second instead of 40.
- MP Management: When you first exit out of combat the MP decay will be starting after 1 minute instead of 11 seconds.
- Overhand Strike: Decreased cooldown from 5.5 to 4 seconds.
- Overhand Strike: MP cost reduced from 150 to 120.
- Overhand Strike: Skill will receive a 30% crit chance boost.
- Startling Kick: Decrease cooldown from 20 to 16 seconds.
- Whirlwind: Decrease cooldown from 11 to 10 seconds.
- Whirlwind: Increases base damage by 10%. Version XI base damage from 4023 to 4425.
Aber schade ums Talent Sytem :dash:
ps. Wissen ist Macht ![]()


