Posts by ShadowDrake

    Hello about this guide. Could you by any chance add ''Taking debuff de-generates aggro so it's not recommended for tanks to take it (ideally)''. Because I have seen many people flaming tanks for not taking it due to it not being in some guide they seen. Not sure if it's yours not tryna flame or anything just would appreciate it to be added ^^ By the way the guide is very nice and clear imo

    Thank you for the feedback :) That's a point well made, I'm creating a section where i add extra stuff, like timers on special attacks, or debuff explosion from In/Out.

    Dude we already have too much Dungeon. It's already annoying finding VG Quest. If they don't remove them we will have 40 Level 65 Dungeon ... 10 Progression Dungeon between level 65 - 69 and maybe in the future many lvl 70 Dungeon.


    It's too much. And no one really no one cares for TRHM and other dungeons.

    I wish the game's biggest issue was to have to search for longer for vanguard quests.


    It's not about certain dungeons being good or bad, but about having options and having variety. It's insane how easily even good dungeons can feel limited, grindy, or straight boring when there's not many other things to do.


    I get it that some dungeons get way too easy as players progress with gear (as new patches come out), so they need to be updated. But that's also clear that changing a few HP and damage variables, or even the drop table of 2-3 bosses wont take a year, and could be applied with the next patch right away. No need to remove dungeons for that.

    The new system (having to pay for name changing/being limited in numbers of pets/partners) should only apply to NEW content, the partners. Old pets should have been left the way they were. I agree with OP's concerns.

    Hey Mayku,


    after reaching 65, lvling is much-much slower, which is intended, so gotta accept that. You have a couple of options tho to gain some xp.

    • Spamming high-end dungeons
      • Depending on your gear, you can farm higher end dungeons (RKE, GLSH, ...)
    • Bam farming
      • If you are the grinder type of player, you can solo farm or team up with someone to kill bams in the daily quest areas (like basilisks in Sienna Canyon, ...)
    • Daily quests
      • You could/should complete your daily quests beside the options above. After completing the lvling story quest on 65, you should have daily/green quests in Tria and Tralion. Complete them everyday if you wanna get the max out of your xp gain, or if youre not rly into dungeons.


    There are quite a few more ways, but this should get you started. 8)


    Grimstrike

    Hey peeps :)




    I still see many groups fail in the newest dungeon, Manglemire, so i decide to make a simple videoguide for those who are still not so familiar with the mechanics. Hope you enjoy! :)







    Grimstrike


    PS.: maybe the timing is abit unlucky :/

    Darkan, Fulminar & co have struck us a heavy blow! In a perfidious and underhand attack they've captured tons of valuable costumes and handy consumables. Make ready to hunt them down and claim back the loot!
    The following items can be looted from the bosses listed below between Monday, 9th of November (12 PM) and Monday, 16th November of 2015 (12 PM):

    • Smart Box: Dyeable Barons' Costume (7 Days)
    • Smart Box: Barons' Costume (7 Days)
    • Brown Beret (7 Days)
    • White Beret (7 Days)
    • White Ruffled Bonnet (7 Days)
    • Black Ruffled Bonnet (7 Days)
    • Riding Skill: Trekking Kumas (30 Days)
    • Semi-Enigmatic Scroll

    Rumor has it that certain bosses in the following dungeons are carrying around vanity items and consumables (during the same period).

    • Sabex Armory
    • Macellarius Catacombs
    • Ravenous Gorge
    • Channelworks
    • Shattered Fleet
    • Vault of Kaprima
    • Bathysmal Rise (Normal/Hard)
    • Sky Cruiser Endeavor (Normal/Hard)
    • Timescape (Normal/Hard)
    • Akeron's Inferno (Normal/Hard)

    Have fun with the items,


    The TERA Team

    The Wheel of Fortune has some new items in store!
    The following items are waiting in the jackpot right now:

    • Riding Skill: Silverwing (no effect; MP; HP; Stamina)
    • Fortuna's Lucky Bundle (contains a Master Enigmatic Scroll and a Liberation Scroll which liberates +15 equipment from soulbound and/or bind-on-pickup and resets its status to tradeable and bind-on-equip)
    • Riding Skill: Ebonwing (no effect; MP; HP; Stamina)
    • Care and Use of Your Pet Ser Picks-a-lot (collects materials and expands your inventory)
    • Up to 300 Masterwork Alkahest (for enchanting equipment)
    • Elinu's Tears (for restoring production points)
    • Niveot Chest of the Elegant Master Fusioneer (for crafting indestructible crystals)
    • Tier 7 Feedstock


    Starting Monday, 9th November 2015 you'll find prized Niveot Chests in the jackpot:

    • Small Niveot Chest of the Elegant Master Fusioneer
      • Contains 1 Smart Dyad Niveot Structure and 1 random fine niveot
    • Medium Niveot Chest of the Elegant Master Fusioneer
      • Contains 3 Smart Dyad Niveot Structures and 2 random fine niveots
    • Large Niveot Chest of the Elegant Master Fusioneer
      • Contains 5 Smart Dyad Niveot Structures and 3 random fine niveots
    • Titan's Ease (up to 25x)
    • Titan's Ember (up to 25x)

    Simply click on the mini-games tab in the TERA Shop and test your luck!
    For more info on all the items included in the wheel of fortune click HERE
    Have fun,


    The TERA Team

    New Contents


    Dreamstorm

    • The “new Nexus” takes the form of numerous Dreamstorms strewn throughout Val Oriyn, and is arranged somewhat differently to the previous incarnation. Full details can be found here
    • We'd like to celebrate the reintroduction of the Dreamstorm with you, offering you the mentioned increased times until September 28thincluded!
    • Friends List
      • Players now have to accept other players as friends before they can be added to the Friends List
      • It is now possible to create friend groups with specific names
      • Various actions in the game (leveling up in a group, dungeons, battlegrounds) earn players friendship points. Reaching friendship level 3 with a friend allows you to teleport that person to your location from the open world
      • It is now possible to create codes to invite friends to the game and earn some handy items
    • Enchanting

      • When enchanting from level +12 to +15, the penalty for failure in dropping back to level +12 has been removed. This means that once a certain enchantment level has been reached, it will also be kept



    Dungeons

    • Akeron's Inferno
      • Greatly increased the drop rate for chests containing Schisma weapons and armor, as well as individual Schisma hand and footwear
    • Akeron's Inferno (Hard)
      • Slightly increased the drop rate for chests containing Schisma weapons and armor
      • Added Schisma Belt as loot


    PvP and Battlefields

    • Noctenium Infusion effects are now activated for free in the following battlegrounds:
      • Fraywind Canyon
      • Corsairs' Stronghold
      • Gridiron
    • Gridiron
      • Increased number of monoliths on second floor to 3
    • GvG Battles:
      • Limit for guild battles increased to 20
      • If the match is drawn, both guilds receive their wagered Fame points back
    • Crusade
      • The number of Skycastles per league has been changed. The top 5 guilds in the Cutthroat League receive a Skycastle, whilst in the Challenger League the top 15 guilds receive one
      • Added extra rewards for ranks 11 to 30 in the Challenger League for the end of a season


    Skills and Glyphs


    Warrior

    • Cascade of Stuns

      • Points for Glyph of Powerlink [Rain of Blows] reduced from 4 to 3
    • Torrent of Blows
      • Points for Glyph of Threat reduced from 6 to 3
    • Rain of Blows
      • Points for Glyph of Power (uncommon) reduced from 5 to 4
    • Scythe
      • Points for Glyph of Keenness reduced from 6 to 5
      • Points for Glyph of Power (uncommon) reduced from 5 to 4
    • Battle Cry
      • Points for Glyph of Haste reduced from 6 to 3


    Berserker

    • Overwhelm
      • Cooldown increased from 12 to 15 sec.
    • Bloodlust
      • Additional damage effect in PvP reduced from 16% to 10%
    • Evasive Smash
      • Points for Glyph of Power reduced from 6 to 5
    • Staggering Strike
      • Stun duration on other players is reduced from 4 to 2 sec. whilst Intimidation is active
    • Mocking Shout
      • Reduced duration from 12 to 8 sec.
    • Weapon Block
      • MP cost reduced from 100 to 0
    • Raze
      • Can now be cast faster after Overwhelm


    Archer

    • Base Power increased from 67 to 72
    • Breakaway Bolt
      • Character is immune while casting
    • Penetrating Arrow
      • Points for Glyph of Power reduced from 6 to 5
      • Points for Glyph of Power (uncommon) reduced from 5 to 4
    • Feign Death
      • Effect of Glyph of Restoration changed from 15 sec. and 2% HP to 10 sec. and 2% HP
      • Effect of Glyph of Restoration (uncommon) changed from 8 sec. and 5% HP to 10 sec. and 3% HP
    • Rain of Arrows
      • Points for Glyph of Power reduced from 6 to 5
      • Points for Glyph of Haste (uncommon) reduced from 4 to 3


    Gunner

    • Mana Missiles
      • Base damage increased by 10%
    • Arcane Barrage, Scattershot
      • Base damage in PvE reduced by 15%


    Sorcerer

    • Flame Pillar, Nova
      • Skill properties changed from melee to ranged attacks
    • Warp Barrier
      • No longer considered a melee attack (Nostrum of Energy no longer has an effect on the cooldown)


    Slayer

    • Heart Thrust
      • Points for Glyph of Power reduced from 6 to 5
    • Fury Strike
      • Points for Glyph of Power reduced from 6 to 5
      • Points for Glyph of Power (uncommon) reduced from 5 to 4
    • Combo Attack
      • Points for Glyph of Power reduced from 6 to 4
    • Overhand Strike
      • Points for Glyph of Threat reduced from 6 to 5
      • Points for Glyph of Threat (uncommon) reduced from 5 to 4
    • Measured Slice
      • Points for Glyph of Keenness reduced from 6 to 5
      • Points for Glyph of Power (uncommon) reduced from 6 to 4
    • Knockdown Strike
      • Points for Glyph of Powerlink [Overhand Strike] reduced from 6 to 3
      • Points for Glyph of Powerlink [Whirlwind] reduced from 5 to 3
      • Points for Glyph of Power reduced from 6 to 5
      • Points for Glyph of Power (uncommon) reduced from 5 to 4


    Reaper

    • Base Power increased from 55 to 63
    • Death Spiral
      • Cooldown reduced from 10 to 7 sec.
    • Shadow Reaping
      • Cooldown reduced from 3 min. to 2 min. 30 sec.
    • Sundering Strike
      • Cooldown reduced from 21 to 14 sec.


    Priest

    • Arise I
      • Cooldown reduced from 40 to 30 sec.
    • Arise II
      • Cooldown reduced from 30 to 24 sec.
    • Guardian Sanctuary II
      • Duration increased from 7 to 10 sec.
    • Energy Stars
      • Attack Speed boost reduced from 11 to 8
    • Purifying Circle
      • Cooldown increased from 2.5 to 5 sec.


    Mystic

    • Titanic Wrath
      • Cooldown increased from 8 to 25 sec.
    • Aura of the Merciless
      • MP cost reduced from 750 to 250
    • Thrall of Life
      • Duration decreased from 12 to 10 sec.
    • Aura of the Swift
      • Movement Speed boost increased from 20% to 30%
    • Aura of the Unyielding I-IV
      • Crit Resist Factor reduced from 1.3/1.4/1.5/1.6 to 1.1/1.2/1.3/1.4
    • Restorative Warding Totem
      • Duration changed to 10 sec.
    • Corruption Ring
      • Doubled the amount absorbed and MP granted
      • Effectiveness increased by 400%
      • Increased number of targets affected from 5 to 20 and range from 8 to 16m
    • Aura of the Tenacious
      • MP cost reduced from 750 to 250
    • Metamorphic Blast
      • Points for Glyph of Power reduced from 6 to 5
    • Warding Totem
      • Healing increased by 500% and number of targets increased from 5 to 20
      • Duration of warding effect reduced from 60 to 10 sec.
    • Curse of Exhaustion, Curse of Confusion, Mire
      • Delay added until impact such that the effect doesn't occur before the projectile lands
    • Volley of Curses
      • Reduces Endurance by 9% for 16 sec. Can be stacked once. (Prior to change: Reduces Endurance by 3% for 16 sec. Can be stacked up to 3 times.)
    • Titanic Wrath
      • Added Attack Speed boost (+6 at all levels)
      • Effect stacks with the Priest's Blessing of Shakan
      • Replaced the Priest's Energy Stars


    Lancer

    • Challenging Shout
      • Points for Glyph of Threat reduced from 6 to 3
    • Stand Fast I
      • Points for Glyph of Powerlink [Shield Counter] reduced from 6 to 3
      • Pledge of Protection
      • Cooldown increased from 1 min. to 1 min. 30 sec.
      • Damage reduction/damage transfer values reduced from 35% to 20%
    • Rallying Cry
      • Duration reduced from 7 to 6 sec.
    • Iron Will V, VI
      • Damage absorption doubled
    • Iron Will
      • Cooldown increased from 20 to 30 sec.
    • Leash
      • Points for Slowing Leash reduced from 7 to 4
      • Immobility duration increased by 1 sec.
    • Second Wind IX
      • HP Recovery increased from 10189 to 50945
    • Second Wind
      • Cooldown increased from 1 to 2 min.


    Items

    • The head decorations obtained by reaching level 300 in plants, energy, and mining can now be stored in the bank
    • Sales price of Argon Armor Shard reduced and changed possible goods for exchange
    • Changed description and level restriction of Noctenium Infusions
    • Effects of Noctenium Infusions increased:
      • PvP damage increased by 8%
      • PvP defense increased by 8%


    Quests

    • Noctenium Infusions added as quest reward to the following dungeons:
      • Vault of Kaprima
      • Akeron's Inferno
      • Shattered Fleet
    • New quests added to following dungeons:
      • Akeron's Inferno (Hard)
      • Timescape (Hard)
    • Daily quest removed from the alliance vaults


    User interface

    • After dismantling an item, the player remains in this mode and can directly dismantle further items without having to call up the option again
    • Added hints and info about enchantment


    Further changes

    • Two Specialty Merchants have been placed in Velika, Allemantheia and Kaiator
    • Monsters in the various alliance areas no longer drop gold
    • Monsters drop virtually no more loot if the character is 10 levels or higher than the monsters
    • The summer event loading screens have been removed and replaced with new ones
    • Rootstock festival will be turned off with this patch
    • A building in Scythera Fae has been converted into a wedding chapel:
      • Various merchants and NPCs have been positioned there accordingly




    Known Issues

    • Different unclear texts in Dreamstorm announcements
    • Messages to friends containing non-allowed words will not display appropriate error messages
    • The map cannot be moved
    • The window of permanent shape changers is partially being displayed outside of the game. Temporarily resizing the interface will allow the relocation of said window.