The number of skills doesn't make the combat system.
Even if there would only be 2 heroes with 1 skill each. And both of these skills are none of the skills in TERA, as long as they use the same physical mechanics it's the same combat system in terms of skills.
The other factors are, as I mentioned before, number of units you control, PoV and the general controls (keyboard, mouse).
Did you even tried to understand my post? I said clearly that the skills dont use the same physical mechanics, for example radiant arrow dont knock down and rapid fire dont stagger in TBA, but archer is based on stagger. When you change effects of skills, it is not the same combat system. Autoaiming like on the autoattack is not the same combat system.
Also the remove of a usefull dodge changes the combat system so much. Tera vanilla is a mobility based combat system. TBA has no mobility. It's a turret tower based combat system. But I said all this things allready and you just ignore the facts to make your own facts the truth over and over again.
Imagine everyone here say that TBA is not Tera and you are the only one who has the different opinion, ofc your opinion must be the truth.
