Echelon 4: Echelons 4s have a different flag. A flag that improves resistances by 50%. That one is a little bit tricky though. Why? Because that extra 50% in resistances cancels the Raid Commander aura. Oh yes. Although, it can also cancel the Enemy Raid commander’s auras too for some reason. Personally, I haven’t tried that on my own, so I cannot confirm that it is 100% true, but there are many people saying that this is valid. Rely on that at your own risk. Some people would say: “Why didn’t you get into testing this one before you even right a guide?”. Because I think it’s not that important after all, and I’m also too lazy to do that stuff. Hue. But, how do you become an Echelon 4? Simply by contributing to the alliance with at least 2000 points.
Alliance Member: You have no flags or anything that you can be proud of. You simply don’t do anything useful, you just have privileges to use the Beacon scrolls or the Gold Enchanter. Nothing else, more or less. Of course these privileges regarding the beacon scrolls and the Gold Enchanter, are available for all of the guys mentioned above this one. How to become an Alliance Member? Contribute to the alliance with 1000 points at least.
Alliance Cadet: A mascot, just that. No privileges no nothing. You can’t even use the gold enchanter, so you’d better farm at least 1000 points to become an alliance member, if you really rely on that enchanter guy.
Alliance Conflict
What is the alliance conflict? Oh well, it’s an event that takes place every Sunday between
5 and 7 pm server time (17:00-19:00). The eligible participants are the ones that
finished on the top 120 positions the previous season, as it was mentioned
above. The rest of the people will simply be teleported out of the alliance
territories. Despite that, you are still able to use your alliance teleport
skill (the one that teleports you to your executor) and stay in the alliance
areas for 20 seconds. You could get a kill maybe, if the enemies are right in your fort.
What happens in the alliance conflict? Oh well, war. The Three Alliances fight
each other, and as it is obvious, only one emerges victorious. The Sunday’s
conflict is the only time you can kill alliance guards and the Executor of one
alliance (unlike the old times that you could do that every day, several
times). When the clock strikes 5pm, 7 crystals are placed in each alliance
territory. These crystals increase the shield of the executor, and you need to
kill 3 or 4 of them to be able to even attack the executor of the defending
alliance. The more you kill though, the more the shield is weakened.
How is the winner awarded? If your executor dies, you are automatically out of
the alliance conflict, aka you lost. What if the time is over and more than 1
executors are alive though? The alliance with the most points wins. Killing a
crystal is worth 5000 points, and killing an executor is worth 10000 points. I
suppose that should make you imagine that you can just snipe crystals and then
turtle in your fort. Yes, it’s possible.
The alliance conflict is probably the only time in the alliance that, after the
numbers, mind games matter. It’s a chance to really outplay your opponents and
punish them for doing mistakes.
Ranking rewards after the Conflict
Someone would think: “Oh well, where’s the difference between the last guy of the
top120 and the first one, apart from the fact that they get to be more
useful?”. The top guys get more money of course! I will include a short list of
the ranks and the money these guys get regarding on your rank. Though, I am not
really sure about the amount of money you get when you lose, cause I have lost
a war only as Echelon 2. So, the numbers that are followed by a (?), are not
100% confirmed. Therefore I’d like people that know these amounts to comment
below or pm me so I can fully complete it.
Exarch- Victory: 70.000 gold / Loss: 35.000 gold
Raid Commander- Victory: 35.000 gold / Loss: ?
Defense Commander – Victory: 30.000 gold / Loss: ?
Adjunct Commander – Victory: 25.000 gold / Loss: 7.000(?)
Echelon 1- Victory: 10.000 gold / Loss: 5.000 gold
Echelon 2- Victory: 7.000 gold / Loss: 2.000 gold
Echelon 3- Victory: 5.000 gold / Loss: ?
You can see that there is a really decent amount of gold given on the top20
people (Exarch and commanders). That means you can have respectful rewards for
your weekly effort.
Contribution Points
You keep reading stuff about alliance ranking boards, contribution points, policy points
blab la, but … how do you get contribution points?
Some stuff have been added through the alliance lately etc. so here are the
possible ways to get alliance contribution points:
-Daily quests (max 790 CP per day)
-Keys (max 200 CP per day)
-Bam/Mob farm (max 300 CP per day)
-PvP (no daily CP limit)
So, to sum up, we have 790 + 200 + 300 = 1290 CP per day, without counting in any PvP at
all. Things you have to know about it:
-You can do daily quests whenever.
-Keys reward you with 5 points each if you do it in PvE time, and 10 points if
you do it in PvP time. So if you do your keys in PvE time you will get 100 and
not 200 points. So, you should do your keys only in PvP time.
-You can get 300 points from bams or mobs or both, per day. Which means you can get 200
from bams and 100 from mobs, or 0-300, or 300-0, or 171-129 or whatever you
want. Don’t get really confused about it. There usually are some “BAM farming
raids”, which actually farm bams for CP and Rep points (I will explain about
Rep right after this). As about the rewards:
-Bams in pve time reward you with 10 CP each, while in pvp time with 20 CP each.
-Mobs as well, in pve time reward you with 1 CP each, while in pvp time with 2 CP each.
If you are a lone wolf and don’t want to farm bams or whatever, you can find
great tree farming spots usually in front of your spawns in enemy territories.
Gather up as many as you can and kill them. Repeat. It will also make it easier
for you if you kinda keep track of how many points you can get. What I mean is
that before you start farming, see how many points you have. For example, you
will know that you have 2550 points, so you know you can get maximum up to 2850
points. That way you won’t have to check all the time if you are capped or not.
PvP is what creates the gap between the Exarch and the commanders. If you want
to go ham and achieve a high rank, you’d better farm a lot of PvP. I don’t know
if it is fortunate or unfortunate, but, the more you pvp ,the less points you
get. Yes. The first day you might find yourself PvPing 4 hours and gathering
250 points, and the last day of the alliance week , you might find yourself
pvping 8 hours and gathering 30 points. Ridiculous, isn't it? You reach a point
that you get 15 kills and you get only 2 points. I forgot to mention,
technically (aka, the first days), you get 2 CP per kill and 1 per assist. That
amount obviously declines over days.
I made a small infographic thingy just to give you an example of how much of a
difference pvp makes:
More specifically:
My total points this week: 10.773 CP
Outcome: Exarch
CP from quests: 6320 (usually you count 7x790, and the amount of CP you can get from
quests before the maintenance. I am saying that cause you might not have a vault between 2am (the daily reset
time) and 8am (the maintenance time). )
CP from keys: 1500 (7x200 and 100 the last day before maintenance. Why 100?
Because there is no PvP and you cannot get 200 points before maintenance).
CP from Bams/Mobs: 2100 (simply, 300x7. There is no last day count, cause the
bam points reset at 12 (with dungeons). Although, there was a weird thingy
going on a few weeks ago, that I could farm my bam points 4-5 hours before
that. That was really … weird.).
CP from PvP: 853. The only way to calculate that is to keep complete track of
your pvp points during pvp, or to just go on and do some simple math: 10773 –
6320 + 1500 + 2100 = 853.
I got 853 CP from PvP, after doing a lot (believe me, A LOT) of pvp the last week. The
more pvp you do, the less rewarding it is, so you might as well want to not go
over really hectic pvp sessions.
During the older times, you were able to get points by picking up keys in your
home territory (1 points in pve, 2 points in pvp time). As you can imagine,
people abused that and formed a new way of cheating: The Key Trading. After
many bans Gameforge did and all, this was thankfully removed and people cannot
cheat anymore. Oh well, they can, by kill-trading, but that actually is way
harder cause after you kill someone 3-4 in a row, you stop getting points.