Posts by Kerath

    Mana glyphs are actualy quite useful for ghilliglade i think? I didnt dps on my priest for long time, maybe something changed but i remember i had to mana charge every cooldown to dont run out of mana.


    About gear: what about succoring and pvp defense vyrsk/zyrk?
    You didnt say anything about crit resistance which is very important for PvP.
    Didnt mention the decrease stun effects roll on earings which are essential for PvP.


    But in general pretty good guides.


    I also highly recommend watching this:

    "Anyone who says brawler is easy to play well never played brawler"


    made my day



    I have no idea how to play brawler. My brawler is half idoneal and last time i checked glyphs was lvl ~35.
    I tanked +15 players with more ease than on my +14 tank warrior.
    Tried SCHM duo first boss and yea, wiped, coz lacked the dmg to kill priest... having no etchings, no glyphs, idoneal gloves and randomly rolled +12 schisma weap.

    If want to invite a priest to party then:
    /w Priest you have glyphed TN, restorative, mana charge and use ES every cd?
    Easy as that.


    But yea you have the point that most of people are gear crazy and check just the gear on lfg and don't ask anything. So kinda thats the main reason for healers to make gear probably.

    Did i ever said I slack when my team needs me? I guess I caused one or two wipes because of that.
    But I am 100% sure I caused much more wipes because i just was bored looking at monitor and then shit happens, I am playing for fun and I had to take the fun from "slacking", chatting with friends and doing 77 SCHM achievement was just boring.
    I quit playing priest as main because it became too much boring for me and i found myself once nearly falling asleep on keyboard. I just played it too much and the content for priest was getting easier and easier with each patch.


    This was topic about a priest guide and changed into some battle.
    Thing i wanted to point is that priest doesnt need full up to date gear, and especially niveots... when i seen your comment about niveot I had to write something.

    I don't know your ingame nick mao-sensei but nice that people remember my priest lol.


    I know a priest and mystic that did +13 weap for looks only and i dont have nothing against lol, I also spend myself waaay too much gold on costumes.
    What I just hate are people who think they are good coz have just better gear, but they would have many problem in others.


    About ABHM - i trained this instance a lot only because I did it with group of people that had mayhem (vm1 times gear) or vm2, alse never said it was smth like hard instance, I just liked it for being priest dependable.
    The case is, I am not making PvE gear on my priest anymore because its waste of resources. When i get familiar with instance I sometimes do runs without armor/boots when doing it with people I know.


    I am not even commenting the erp fragments because you dont even know me and what you wrote is pathetic and rude.


    And sorry I think you are the one needed of changing game if you need to get gearcarried through instance. Anyway I dont play my priest anymore unless someone asks me or want to do fast schm. Because it was boring and not rewarding (blueholestudio did it that way).


    No thanks I dont want your advices.


    And thanks for thinking im dumb that I would let players die when I lack mana, but (shockingly) I don't!. That was just example about running without infu charm, because priest is a class on which i slack a lot and write essays on /w to other people because you have lots and lots of time for slacking. Why not use this time for mana infu then?


    Imho Strawberrie did quite good job on his tutorial because you can learn lots from it with just very short amount of time.
    Belive me or not but some people dont want to spend 2h thinking about their builds. Just learn something quickly by watching a guide.


    But please, never tell people to do gear or put stuff in etchings or anything when they just dont have to do it... I would rather invite fulminate priest with some skill than anyone with +13/14/15 staff which i sadly see from time to time.


    And dunno I guess you can ask people in your static if i need to learn something about playing priest... except the fact that i should stop chatting on party while doing uh oh hardest content in the game. Sadly after abhm nothing has been even moderately hard on priest when you take people with at least more than few working neurons.


    My point is, dont put in guides that people should go for the BiS on healers because BH made this class kinda useless and not scaling with gear nearly at all.
    Thats why the guide in my opinion is ok despite it doesnt say about everything - and probably thats why its ok.

    I think he omitted those because its not really that important.
    Jewelry - you have 1 set now for healing, so kinda straightforward for new players.
    Innerwear - doesn't even change much and for healer its mostly waste of money.
    Race perks - wont even comment on that. Elin is the only viable choice because cuteness and pedophilia
    Positioning - its better to say about this when doing instance guides for priest, not general priest guide.
    Priorities - didn't he say about those?


    Crystal lvl 58 vs 65....
    Its guide....
    Guides are targeted to new players
    Fine Brilliant Crux is 41 mana per 5 seconds for the price of 10-60g per one
    Fine Brilliant Niveot is 42 mana per 5 seconds for the price of 1000+g per one.
    ~940gold for 1 mana per 5 seconds = 12 mana per 1 minute = 120 mana per whole fight thats not even enough for 1 cleanse or 1 lock-on.
    And infused crystal? Well you can debate if its better to use carving or brilliant but its just matter of preference.


    He didnt encourage crit rate as a stat, he said that you can add it as 4th stat. And I am pretty sure in PvE its best stat from the rest that are available? I often played without infused charm and spammed mana infusion after each triple nemesis for some extra mana every here and there and was fine with it.


    The only big mistake he did is the lack of mana glyph on restorative burst and yeah, the glyph build shouldn't be just given to players, especially new ones, but explained what is worth to pick and why.


    And the less important thing is that he didn't mention anything about Arise and Guardian Sanctuary skills (essential in PvP but situational in PvE) and etchings (which aren't that important on heal anyway).


    BTW: nice mastering of divine intervention.