Looking forward to the new CBT.. Cant wait.. My trigger fingers are itching ![]()
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Quote from habbeda;1137232
Why a change of times this CBT? last week it was same time, but in CET +1. This week it will be same timeborders, but in XXX +2 or is it only a written mistake?
not sure if trolling, or just dumb...does summer time change ring a bell?
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Great! cant wait for it and I hope to see even more in-game events!
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Quote from Anna;1136812Display More
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Based on the latest feedback, the PvP server settings were modified. You’ll now earn Infamy Points whenever you kill players with a difference of 6+ levels. The distribution is as following:
- Same level up to 5 levels difference – 0 points
- 6 to 10 levels difference – 60 points
- Over 11 levels difference – 120 points
- Infamy Points will decrease by one point every five minutes and it is also possible to reduce them by killing monsters at your level or higher.
- Even one point will label you as an outlaw with a red name above your head. There’s no penalty from our side but maybe from the community, so you better watch out!
Hmmm... I realy had hope this crap will not come in to our servers.
1) It does not prevent ganking low lvls. Worse, alot of people got idea nothing worse can not happen and while they are zerged in them own zones they just going back to PK low lvls.
2) That is possible to abuse. Why it work even if low lvl character enter hight lvl zone? Why player who PvP on his/her lvl zone can get penalty if kill low lvl?
3) that is completly useless and do not fit in to PvP servers...
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Based on the latest feedback, the PvP server settings were modified. You’ll now earn Infamy Points whenever you kill players with a difference of 6+ levels. The distribution is as following:
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I appreciate that we have patch notes + info with a decent ammount of time befoure the event! Good job Frogster.
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So basically we have NA CBT 3 changes,so next beta we will finally get the ability to see other players lvls,at the min the pvp changes are pointless really without that part been implemented but as usual we are a patch behind the US.
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Thanks for the information Anna!
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Guess its just a typo or why does it say GMT +2?
Nvm, understand it now, its the same just added an hr due to summer time...
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Thanks for he info Anna. Really appreciate what yall have done to make this easier on all of us. If you are Red while in PvP i dont think that will do much to stop the Pkin of lower lvl's though. Unless something is implemented that u could drop items or so on with killed while in this state. Unless i miss read. I think it is a good system with they way yall have been doing everything and testing things while in Beta modes to see what the reactions are and how they appeal to the players. Unlike other games that try them during normal play time and fail miserably. Ty again
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Quote from Xaio;1138069
Guess its just a typo or why does it say GMT +2?
Guessing its for the daylight savings, since we +1'd hr the clock...I'm guessing they mean gmt+1 (+1)..
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Quote from Dvine1989;1138114
Guessing its for the daylight savings, since we +1'd hr the clock...I'm guessing they mean gmt+1 (+1)..
Ye, figured it out.
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Sounds good, hf in cbt4.
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Great news. thanks.
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sad we are a patch behind NA .We dont have the show lvl when we target a player.We have to inspect and in a gank situation we dont know if the enemy is much highter so we have to run or if hes our lvl so we can stay and fight ahah.
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First time i ever seen a pvp patch i agree with.
Pk is still possible: good news
Pk make pker vulnerable coz they cant switch [outlaw -> safe] too fast.
good job really. -
cant whate good job.
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Quote from solmyr2;1138642
sad we are a patch behind NA .We dont have the show lvl when we target a player.We have to inspect and in a gank situation we dont know if the enemy is much highter so we have to run or if hes our lvl so we can stay and fight ahah.
Are you really think see lvl will help you in any group PvP? Low lvl will simply come into your AoE effect.
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Quote from Zdzisiu;1138879
Are you really think see lvl will help you in any group PvP? Low lvl will simply come into your AoE effect.
facepalm -.-'
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Awesome!! can't wait for cbt4 to lvlup my priest ;-;
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good changes mostly!! loving the infamy change, cos it will encourage more world pvp and discourage cowardly gankers who hunt people 20 levels below them

but...
Quote from Anna;1136812- Channels will now be added or removed based on the population.
i dont think this is a good change. currently, the only defense against being griefed/spawnkilled/blocked from leaving town by 30 gankers is being able to switch channels, but with this change, you will be making it harder for people to avoid being griefed
even though it doesn't really affect me as a lancer, but i can imagine some weaker classes are gonna hate this change :<