Ait, thought it was a troll since you guys flooded the forum with copypastas, but let's see step by step.
QuoteThe following stat has been added : +180 pvp defense
This is approximately 70-85% damage reduction which makes the fights unbearable.
pvp def =/= damage reduction.
QuoteWe ask for gameforge or BHS to either recalculate the stat or buff the damage or add PvP attack proportionally.
Korea still has not released their jewelery set (which might be applied very soon) - those pieces may contain your pvp damage you seek.
QuoteNote that Burst, Score and Insanity, on the very first week, managed to crash the CU server by fighting for 20 minutes straight without any conclusion on the victor.
Zone crashes has always been a thing, especially on Killian during the GBAM fights. We all had +0 and were testing things out. Now, after some dds geared up, they are in fact being able to deal quite nice damage in thier full combo.
QuoteNo fighting, no skill required, just tower farming and ending it in in 3-5 minutes.
That is why it is better to suggest buffing tower hp every patch (more than 100%) rather than focusing on the pvp damage right now without fully applied gear.
QuoteWe hereby hope that gameforge will notice the cry for help of the few leftover members of the community since we lost many members following this change as their sole reason for playing was PvP.
Sorry to hear that. Though, majority of the overall PvP community quit, because of those oneshots occuring in the game and battlegrounds and other reasons than 'not being able to oneshot anymore', please refer to PvP Balancing Problem - [EN] Feedback and Suggestions - TERA Gameforge TERA MYSTEL GVG - [EN] Community & support Archive - TERA Gameforge
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but with the stats mentioned above they'll never onehit because hardest hitting skills are set to hit 105% of maxHp
All right, this is the thing that is weird here. You are full time mentioning ultimates to hit 105% of maxHp. If they would do it, those skills would hit 105%hp even with the damage reduction skills (in which there is still a damage reduction cap!) you mention in your post.
Secondly, please advise us which ultimates should hit that much again? Mystic's blobs? Berserkers single left click in unleash, and what about the lancers? Distribute the information accordingly, not only from one DD perspective, because this is invalid to hit such damage. Also, the pvp formula is different than pve or the info you are providing.