Archer & Slayer Rework

  • I want to talk about the Rework of archer and slayer class by BHS presented in todays winter update preview


    (Source:https://playtera.co.kr/news/devnotes/703?page_from=1).


    Short summary:

    BHS intends to introduce rework only for archer and slayer in the first part of this patch. It is kinda of a rework/ Awakening 2 for these classes, but you can always choose to not use this rework and instead use the currently gameplay for them.


    1. Why does BHS introduce such a rework only for 2 classes like Awakening 1 again?

    2. Why so much splashy? Ppl do not like this for dungeon mech reasons/ Fps?

    3. Slayer gets kinda Valk Stuff lul?

    4. Archer becomes Ninja... looks kinda funny though Mirage Archer Support like PoE, but misses the concept of an archer class from my perspective.

    5. Will the new System be OP compared to currently Gameplay/ classes without this rework?

    Yes as always :lol:


    This may be fun to play and we will see this after the patch is released, but the first and second point are kinda annoying tbh.


    What do u guys think? If BHS will ever read this: Pls dont make Tera gameplay feel like Elyon and keep its unique concept of True Action Combat.