My critique is that I think that the Mighty Qinglong and Mighty Feilong event dragons should have been more widely available.
It feels wrong to advertise a dragon on the front of the game client then make them only available to 1 ) extremely lucky players 2 ) Super rich players 3 ) or players that play no life mode for the duration of the event (no life mode would still require luck).
I have only seen about 4 dragons go through the trade broker in the north american velik server since this event started. One was 5 million and there other 3 are sold for 10 million.
As an example, assuming you earned the average of $12,000 each day doing guardian legion missions, you would have to do 833 guardian missions to buy that. That's 2.2 years worth of daily guardian money from one character.
So the rarity of the dragons set by the game developers leads to that estimation of value from the player base on the trade broker and that is the result of the situation and that is my criticism.
If the acquisition rate for the dragons doesn't want to be adjusted, my constructive feedback would be to suggest a version of the dragons that is not mighty or ancient so that more casual players who don't care about the "ancient" and "mighty" could also have a chance to have a nice aesthetic treat for spending time in Tera. Also, adjusting the amount of seashells players get for playing or the amount of RNG during opening the shells could be alternative options.
TL;DR: I don't think you should advertise a dragon on the front of the game client for a month then only let 5% of the player base have one.
Thank you for reading my feedback.