I understand why we have adventure coins to a certain point but is it really neccessary, we have restrictions in DAN already but if you run all 4 of your dans per day you're already down 1600 of your 2400 coins. Why is there even hard restrictions to playing your game, I would just keep DAN as 2 runs or 4 as elite but just entirely remove the AC system what is the point. there's already a cap on the vgs you can get per day and if someone wants to grind past that they should be free to.
Also why is there even still 2 servers just merge the servers already people are locked into a dead server cause otherwise they will be forced to spend money to play on the one that has a pop. noone even does PVP anymore anyway you could allow gvgs on the pve server anyway because pve guilds can just stay pacifist mode.
is this a mobile game?
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Never understood that garbage system anyway - you are limited to 6 harder dungeons which roughly take like maybe 10 minutes each run (for faster groups only 3-5 minutes even) so you are literally forced to stop playing after like maybe an hour or even less if you're well geared.
Sounds completly awesome, right?
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Even if you have Tera club (2400 + 400), you still need to use coins to be able to do all the 16 runs for the vangquard rewards. This is crazy.
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I miss the days when farm dungeons were just that, you could farm until you had enough, the AC is just terrible since you are limited on how much you can play the game. I agree that DA should not have coins needed at all since it's already a limited dungeon.
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well even tho doubt the devs care anymore about this game but I have a thought of a way to keep AC but not be as stupid.
At first I thought why not make the elite coins stack as sets of 6 or 12 with 6 you would get most of your vg done with 12 you would complete your vanguard however that seems super shit for people that don't have elite.
instead all that would have to be done is reduce the AC cost of all dungeons forever by half, like I said earlier most stop at the vg anyway so what's the issue. If it is reduced by half however people without elite get 12 runs and those with elite will get 14 still not even enough to complete vg but w/e better then the current bs we have.
this games already dying why are you trying to kill it further by letting people only play 30 minutes a day. -
The only reason this is not a mobile game is because its not running on Android, iOS or any other mobile OS out there.
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Lotta mobile mechanics I guess.
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Tera’s dungeon system was never that great. Back in the day there used to capped runs on high end dungeons anyway, 2 for elite and a reset scroll for another 2. As someone that has played that system I’d say what we currently have is way better than the old system. My biggest complaint is how many coins DA cost, 400 per run yet CTN is 201 per run? CTN is technically a higher end dungeon so it really doesn’t make sense.
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My biggest complaint is how many coins DA cost, 400 per run yet CTN is 201 per run? CTN is technically a higher end dungeon so it really doesn’t make sense.
This is what it actually make it worse than the previous system.
Yes, in the previous system we had a cap per day and we needed to buy reset scrolls, that we could get from Vanguard Credit merchants btw. At least with EME they were kinda cheap to get.
With the previous system you could run way more dungeons than now because now you have a weekly cap, a daily cap and a AC cap.
It looks for me that people here only thinks that there is only one dungeon to run in the game.
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This is what it actually make it worse than the previous system.
Yes, in the previous system we had a cap per day and we needed to buy reset scrolls, that we could get from Vanguard Credit merchants btw. At least with EME they were kinda cheap to get.
With the previous system you could run way more dungeons than now because now you have a weekly cap, a daily cap and a AC cap.
It looks for me that people here only thinks that there is only one dungeon to run in the game.
Are you forgetting the CD reset scrolls had a CD of like 8 hours? It’s definitely worse.
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Are you forgetting the CD reset scrolls had a CD of like 8 hours? It’s definitely worse.
Thats because you are only thinking about running only one dungeon. With the previous system we could run 4 times each of the low and mid tier dungeons and 2 times each of top tier dungeons per day and that was every time that we used a reset scroll after doing all of that. Not to say that all stuff we got from all dungeons were usefull at least for enchanting and crafting even the BiS gear. So running low tier dungeons after depleting your entries for top tier dungeons had some meaning.
How many AC would you need to get the equivalent?
As you are only interested to run only one dungeon per day, yeah, this AC system is better for you but for others that looks to run more dungeons than just one this AC system is worse.
And one more thing, as far as I remember their cooldown was 5 hours and not 8 hours.
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seems like another tldr
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Thats because you are only thinking about running only one dungeon. With the previous system we could run 4 times low and mid tier dungeons and 2 times top tier dungeons per day and that was every time that we used a reset scroll after doing all of that. Not to say that all stuff we got from all dungeons were usefull at least for enchanting and crafting even the BiS gear. So running low tier dungeons after depleting your entries for top tier dungeons had some meaning.
How many AC would you need to get the equivalent?
As you are only interested to run only one dungeon per day, yeah, this AC system is better for you but for others that looks to run more dungeons than just one this AC system is worse.
And one more thing, as far as I remember their cooldown was 5 hours and not 8 hours.
Low end dungeons are basically useless this patch the only useful ones being DA and maybe with a good party CT. Only being able to run CFL 4 times daily (most people with a life don’t play for 5+ hours and then it’s only 6 runs), it’s still a better system. If you played during events you should basically have infinite coins at this point, plus coin dropping mobs if you really don’t.
The system back then worked better for then, when you needed crafting mats and enchant mats were universal for all gear basically. It would not hold up with the gear system we have now.
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Low end dungeons are basically useless this patch the only useful ones being DA and maybe with a good party CT. Only being able to run CFL 4 times daily (most people with a life don’t play for 5+ hours and then it’s only 6 runs), it’s still a better system. If you played during events you should basically have infinite coins at this point, plus coin dropping mobs if you really don’t.
The system back then worked better for then, when you needed crafting mats and enchant mats were universal for all gear basically. It would not hold up with the gear system we have now.
Are you aware that you basically are backing up that previous sytem was better than new one?
Most people dont like the new entry system, gear progression system, p2w blatantly increased in the past 2 years since we got Exodor.
You say old entry system wouldnt work with the new ger progression system? Guess what, most people dont like both actual systems.
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Are you aware that you basically are backing up that previous sytem was better than new one?
Most people dont like the new entry system, gear progression system, p2w blatantly increased in the past 2 years since we got Exodor.
You say old entry system wouldnt work with the new ger progression system? Guess what, most people dont like both actual systems.
What? We’re talking about the AC system not gear. That’s a whole other issue, lol. They aren’t lumped together.
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What? We’re talking about the AC system not gear. That’s a whole other issue, lol. They aren’t lumped together.
You were the one that brought the gear system in this discussion not me. Read your own posts.
Quote- The system back then worked better for then, when you needed crafting mats and enchant mats were universal for all gear basically. It would not hold up with the gear system we have now.
Or are you meant to say that you are the only one that can talk about gear system in the discussion but others cant?
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You were the one that brought the gear system in this discussion not me. Read your own posts.
Because the old gear system works better with the old dungeon system you all want back that wouldn’t work with new gear? Are you even reading…?
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Because the old gear system works better with the old dungeon system you all want back that wouldn’t work with new gear? Are you even reading…?
You are the one that just want to justify this crappy system, you went out of the main topic and brought gear system trying to back your idea but you dont like others do the same. That is what one call being biased.
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You are the one that just want to justify this crappy system, you went out of the main topic and brought gear system trying to back your idea but you dont like others do the same. That is what one call being biased.
Literally what.
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yes I love dishing out 500k gold to complete my vgs if I need to buy coins XD very good system btw, ik infinity coins are better to buy but even then there needs to be something done about the amount of AC required to play the game rn. Last patch was p much the same gear and idr the coins being this bad. how many MMO's force u to stop playing after 14 minutes unless u played previous events.
I would love to be a new player to this game being able to complete 4 DANs in 30 seconds and 3 bahaars in 3 minutes then being forced to go play any other game. Even if u only run bahaar and did it in 5 minutes per run that's still 35 minutes before u need to use coins. Infinity coins are better now but you also need a party that's going to spam for 5 hours.