• All values placed here come from https://playtera.co.kr/news/no…from=1&sub_type_cd_from=3 and the Information ingame available:


    So the new card event only grants normal cards via Event Tokens. We will need at least 80 normal cards per rare partner card, since 2x20 normal= 2x10uncommon=1x10 rare (not to mention that chances for critting this style of card fusion is rather rare).

    This implies that we need to farm at least:


    -80x5=400 normal cards for all rare cards.

    -40x5=200 normal cards for all uncommon cards.

    -20x5=100 normal cards for all normal cards.


    This gives a total of 700 normal cards to farm throughout the event period of 28 days. Since we only get a quantity of 1 card per login chest (compared to KR 5 per login chest?), the login will give us 28 normal and 28 uncommon cards (if the quantity does not change over the time period). Assuming you do not get a higher quantity then 20 cards of any kind from login event this will leave us to farm 700-28-28*2=616 normal cards. Since this is not a multiple of 20, we assume that we will have to farm at least 620 cards through Dungeons/Vanguards.


    -Dungeon<501 will drop 1 token and give 1 token via Vanguard so 2 token/(<501 Dungeon)

    -Dungeon>=501 will drop 2 tokens and give 1 token via Vanguard so 3token/(>=501 Dungeon)


    This leaves us to farm at LEAST 207 Dungeons of type >=501 in 28 days or 8 Dungeons/Day and knowing that chances for getting a higher grade of cards using fusion is not very good (seems to be less then 50% winning channces) this number is definetly only a lower bound. I assume that one has to farm at least 12 dungeons of type >=501 per Day with avg fusion luck to get all fragments from the Event.


    This is not reasonable and GF should increase the number of fragments from Login or they should increase droprate. Also for future events: Give us a direct possibility to exchangne normal for uncommon or rare cards without RNG. Tera has more then enough RNG and we do not need RNG in grinding Events, too...

  • totaly agree with the above, please at least give 5 fragments per login box, and also extend the lengh of the event by 3 months, it's almost impossible to collect enough cards to have all the rare cards to have the set bonus.


    Something else bugs me with this event : there's card that gives physical amplification + physical resist, which is really good for lancers.

    Why is there not the same one with magical amplification + magical resist, f.ck of healers ?

    RNG + Grind = cancer

    Someone at Bluehole Studio thinks that fun is spelled G-R-I-N-D


    TERA : The Endless Recycling until Agony

  • Well on kr there is an event atm allowing them to buy new blue cards directly with tokents from event npc without fuse uncommon into rare. Mb we will have it too but later :/

  • This card event is terrible. Failed 3 common to uncommon fusions and 1 uncommon to rare fusion so far (4 fails out of 6 attempts). Seems very unlikely to get all or even most of the cards no matter how much you play. Also giving just one uncommon card fragment per day is useless. You have to hope that you beat the odds and happen to get 10 of the same uncommon fragment which is the only point at which it's even remotely useful. This is because you can't trade the cards or get singular versions of cards outside of the daily box, so if it's not a multiple of 10, which is the lowest fusion success, it won't help you complete or try to upgrade a card.

  • This card event is terrible. Failed 3 common to uncommon fusions and 1 uncommon to rare fusion so far (4 fails out of 6 attempts). Seems very unlikely to get all or even most of the cards no matter how much you play. Also giving just one uncommon card fragment per day is useless. You have to hope that you beat the odds and happen to get 10 of the same uncommon fragment which is the only point at which it's even remotely useful. This is because you can't trade the cards or get singular versions of cards outside of the daily box, so if it's not a multiple of 10, which is the lowest fusion success, it won't help you complete or try to upgrade a card.

    Yeah thats the whole point. Currently managed to get 20x Kuncun rare (notice: rare cards are tradeble), with 3 fails from common to uncommon and 1 fail from uncommon to rare and no crits. The more time passes the bigger the change has to be, since we have less time to farm these cards.