I feel like the current tera has a serious lack of dungeons with interesting and fun mechanics.
Patch 102 has removed all of my favourite dungeons from the game and since then the pve gameplay has felt kind of boring to me. The devs don't make fun mechanics anymore, and they have also removed all the dungeons that had them.
I undestrand that the devs probably don't have the resources to make new dungeons with multiple bosses and interesting mechanics, but there is an easy solution to the lack of fun dungeons: just bring back old dungeons, without any changes being made to them - especially NOT removing bosses from them! Back in the day, the devs knew how to make fun mechanics.
Maybe this solution will not satisfy some of the people who have grinded these dungeons many times in the past and got permanently bored of them.
But personally, I would love to see old dungeons back in the game.
I was very happy when I read in the Korean patch notes that Dark Reach Citadel was gonna be re-added (because the first two bosses have some fun mechs), then extremely disappointed when it was only the last boss with no fun mechanics. Since then I have lost motivation to play tera since there are no fun dungeons in the game anymore. Manglemire was the last fun dungeon in my opinion.
But every person likes different kinds of dungeons, which is why the ideal state would be to have a high variety of dungeons to choose from, meaning a lot of different dungeons in the game, like we had in 2019. With the current population, it might mean longer que times, but re-adding fun dungeons could also help increase the population...
These are my opinions but I obviously can't speak for everyone because different people like different dungeons. So I'm opening a discussion here. Would you like to see old dungeons back in the game?