Honest opinion about the game.

  • Hello everyone !

    I'm old/new player, started playing back in 2011 had few stops in between and now im back in here, so Hello !

    Basically i only want to send some feedback to community about difference that i have found.

    So, back in 2012 where Tera was amazing game tons of people and actually pvp at low levels, throught max lvl.

    Loads of things change and there is positive and negative stuff going on.

    Let me start.

    1. For all returning players, its slighly hard to get on track whats what and what to do, there is tons of new items and boxes and scrolls that some people doesnt even know how to use them. I think there should be some small guide what to do. Getting confused sometimes.

    2. Amount of servers that Tera has is in my opinion a bit too much, Why not to do European server with all people from EU, better options to get into dungeon without waiting 2hrs. Just Merge every one into one. I think that will make more populated server and actually will help players to get into instances.

    3. Guilds needs to advertise more. Loads of people running like headless chickens trying to get into group. It will help players to get knowledge about game.

    4. Campfires and buffs. Well, that was pretty cool idea, missing all that campfire stuff that been on. It has some kind of emotions:P

    5. End game fishing? I dont think any mmorpg player ever met that idea at the end game. I think fishing should be introduced at low lvls, so as you lvl up you get more stuff from fishing.

    6. Adventure coins.... why you guys trying to get people limited, i had 3 days tera club, so in my opinion whoever wants to grind and fight and do instances all day long should be able to, without any restrictions., instead i got limited, and some part of that 3 day tera club went to waste.

    7. End game armors and weapons, is there any information about them? How we can get them? I currently have Kaia's Gear +10 all, basically whats the next step after that? So i can get into hard instances?

    8. Overall, yes tera looks cool as always did, i like this game vibe and basically with more promotions and audience that game can be all good, It comes from producers to attract people to this game, i think there is a lack of it.

    So after a week already in game i can say that Tera is still going and i still enjoy it as i did in my first day. Dont know what will happen in future with the game but i hope there will be more, cuz Tera is a solid game with fun combat and vibe.


    Thanks guys, i hope we can meet in game.

  • 1. Fully agreed.


    2. I disagree and I think there should be at least two servers, one pvp and one pve.


    Language barriers and marketing seem to play a role into keeping more than one server though, which doesn't make much sense since battleground and instance matching are cross server anyways, so it would only affect LFG.

    However if there's only one server left for all EU it should be a pvp one.


    3. Opposite to what you may think not every guild is beginner friendly for some of the reasons explained below.


    Guilds taking in beginners tend to be more casual and relaxed so it just makes sense that they don't spam 24/7. As for some other top guilds they prefer to take in players that are already geared and ready to tackle up on higher challenges and if you'd be interested in these later ones you should contact their guild masters directly.


    The deal here is for the new player no one takes you in and it's hard to progress or to know who to join to advance faster and making friends or arranging your own guild may take a while. Even if you don't want to be carried and just would like to go with players of your same level, those are not always available so your progression may be rougher as a solo specially if you don't level up during events using the respective buffs.


    On the other hand, people don't want their gameplay to be based around carrying people that are not going to be active the next day, will not even try to get better at the game so they are just there to be leveled effortlessly or leave to a higher opposing guild. Since some of the gear progression is based on gathering multiple materials by repeating a same dungeon over and over, then the faster the runs the faster the progression, you can see why people would prefer more experienced/geared teammates there which in turn kills the game by favoring elitism a bit too much. Imho you should team up to compete in leaderboards but even for matching clears it's excessive.


    4. As much as I loved the campfire feeling, the new buffs are way more convenient by far so it'd be a downgrade.


    5. Fishing is the true endgame and it either should be planned to produce higher buffs that you could sell or adapt it for low levels too as you mention, though this may increase bot abuse even further but since this point isn't being tackled either way, may as well have low level players benefit too.


    6. You're able to do that by using more than one character. Still it would be nice to have more content availability for hardcore players. In that regard, pk should be reenabled and gathering limitations should be removed. I'm unsure about crafting though.


    7. As for weapon and armor it's pretty simple, just follow the dungeon progression in your instance matching to get proper materials for upgrading. Get your Kaia set up to +15 that's the max, then you can upgrade it into Kaia Soul which is in turn upgradable to +9 if I'm not mistaken and it's the current best set.


    8. Glad that you enjoy it, have fun!

  • I agree ! Thanks for the elaborated notes