So recently I started run this dungeon and I don't have any problem with healing through all the mechanics, the only problem for me is the skull mechanics. I have seen videos, read the guides, I run Lumikan trials few times and I'm still unable timing well this mechanics! When boss spits the skulls I take the skull and then I get this debuff
for 12 sec. Then I go to tank after 6 seconds but it's not always working
I'm unable to notice when screen starts to shake or when boss gets black aura and then count 6 sec. I need to see the time indicator like on this debuff and then when it reaches 7 sec I go to tank. But when I take the skull a bit later or early then it doesn't work. I don't really know how to make this mechanics well in other way.
Any sugesstions and advice will be greatly appreciate.
Catalepticon priest - help!
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- Priest
- RightClick
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You say you can't notice when screen starts to shake, but can you notice when it stops to shake? Because this is the moment you need to go to the tank. This way you don't have to count anything: take skull, go close to tank (or whoever has the red aura) and when screen is done shaking run to him.
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Thank you so much! I did not know about this
I will try to do this in Lumikan Trial first and see if it is working for me. -
Note that the timing is a little trickier in Lumikan Trial (I usually refer to the lancer's movements there)
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The main fault you can do is to gather to early to the tank. Even if youre a bit late you wont wipe, cause the boss is doing 3 hits and just the last one is wipe-hit. So it's possible to gather even after the first hit. Maybe a teammate is dieing then when it's not full hp, but you wont wipe.