PVP getting killed more and more...

  • Hi.


    So another gracious bugged patching done as per usual. In addition to making shore hold also eq gear, even the queue does not work for it.

    After seeing several suggestions for at least SOME PVP CONTENT, which would make the game better, the staff in Gameforge remains ignorant of these, like usual.

    So far the playerbase remaining in Tera is due to its combat system, which excels in making pvp challenging/active. Yet all the suggestions made to improve PVP have just been flushed down the toilet. Every major patch released for Tera just drags the game deeper into the sewage. There have been no inputs by the staff about the games content, the pve content goes also from sh*t towards pure cr*p.

    Do any of the so called "staff" in gameforge handling Tera even bother to take at least some feedback into consideration?

    I am making this thread to get some sort of an actual response from the staff...


    At this point it feels like Tera is being made far worse with every patch on purpose, to milk the playerbase creditcards as much as possible before shutting the game down completely in an instant with the message "We're shutting down Tera, thanks for your money, now gtfo." This is how it feels at the moment.

  • wasted 3 hours today in queues that just break and need to log out and log back in
    actually had 2 games pop, one didnt let me enter and gave me a drop out, the 2nd game that popped half the team couldnt enter and we played a 3v6

    shorehold is actually so broken, it feels like tera is a private alpha thats been abandoned