What do you think about releasing highest Gear Upgrade Material in Shop on Patch day and make Dungeons not rewarding? 71
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We want rewarding Dungeons and actual content since this is a Game (65) 92%
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We think It is totally fine to make shop high rewarding and Game low rewarding (6) 8%
Okay another topic blast the Dust:
This is the first time in Teras History that you can buy highest tier upp materials on the same day that the Content is introduced.
The New Dungeon Catalepticon reward is just retarded in terms of loot. Gameforge has just copied the loot table from korea and then put shop chest wich are 5x times more rewarding than dungeon loot
Can you pls give a statement why the only rewarding part of the Game are shop chests in this patch?
We got the same loot Table + double drop Event and its like running for nothing (we dropped 5 wing fragments for the whole party single loot).
If you want to farm full +9 Kaias Soul Gear, Korea supposed the player to farm 4-6months.
With shop chests you can easily do this in one day without even entering the Dungeon wich is supposed to be the Content of this Season.
Also you can now cash Stats wich is another topic ..
I understand that Companys like Gameforge want to make money, wich is fine, but why do you make a real p2w Content?
So what is the point of playing Tera this Content? Run Dungeons and get literally nothing (also not fun since most dungeons got nerfed or just HP buffed).
If you want to hold any players wich played Tera for a long time, you should reconsider your loot table and shop policy.
If you introduce things like that you can also put full enchanted perfect stat Gear in Shop for 10000TT
Above you see a Poll to show Gameforge and BHS our viewpoint