I'm going to give you the chance to correct yourself there after you notice that I said "not the most reliable thing ever".
Also what's up with you admiting to voting on the poll 40 times and calling me biased and implying I'm opposed to the truth.
Also what's up with you ignoring all my other points on the matter and reverting to your own biased assumptions of what's popular, then calling me biased?
haha. Sweet.Shiro.Neko?
More like Evil.Scumbag.Neko. Am I right?
Call me whatever you want you havent bring any facts in this thread at all to back up your bias towards 2012 or even 2013 patches.
While you can check by yourself over the internet how the overall player base population continue growing after Fate of Arun patch to a point where the active player base before the Knockout patch (dec 2015) was enought to keep 7 servers (at least for NA region) with healthy activity.
This was not something "Classic TERA 2012" did. It was the opposite TERA started with 11 (almost empty) servers back on 2012 and how many did EU ended up after first year? 2? NA had to merge servers too at that time from 11 to 3 and the only reason they didnt end up with only two at that time was because GMs werent willingly to merge Celestial Hills for the sake of "Role Play". I will remind you, it took 4 months after TERA release for these merges to happen, the very same classic game you love and have bias.
TERA didnt get any good support from player base until Reaper patch and later with Fate of Arun and the reason why TERA started to drop in activity after that, I will repeat this to you as you are someone who are not aware about anything but only what you think is right, was because BHS removed Alliances, Crusades and other changes they keep doing to the game at that point, that was Knockout patch on Dec 2015. From that point you can see how the game started going down hill and how they instead of balancing the game and fix the issues PvP and PvE wise, they keep doing more and more broken things. Crafting was gutted, gathering was gutted, the worth of gearing alts was dimished, Island of Dawn was removed, yes, it was after Knock out patch on dec 2015 and not in the 2014-2015 as a whole. There was not a worth thing mentioning on 2012-2013 being removed that caused that big player base drop rate like what happened on dec 2015. Meaning that your idea of TERA 2012-2013 popularity is only your bias and the bias of other people that were not enought to sustain the game in those times and you think the amount of money you are worth can be good bussiness for the publisher and devs. Sorry for you you are really off of the mark, you are dreaming about something that never was and by how things were it will unlikely to be.