Every year there is that person who brings up the idea of classic server only because he just came back to tera from a break. They did classic server, it was bad. I understand you liked the old tera, but its gone now. Let it be, keep the good times as a pleasant memory and end it there.
Tera Classic Server Poll and Discussion (Consolidated)
-
-
They didnt made a classic server. Of course this classic named Server was bad, cause noone really want to play time limited servers where all your hours of gaming will deleted after 3 weeks. I want a classic server too, but I didnt played the limited one.
-
They didnt made a classic server. Of course this classic named Server was bad, cause noone really want to play time limited servers where all your hours of gaming will deleted after 3 weeks. I want a classic server too, but I didnt played the limited one.
They can't maintain properly one live server, and people wishing for 2 different patches server. Oh my.
-
They can't maintain properly one live server, and people wishing for 2 different patches server. Oh my.
I haven't got much faith in Gameforge either, but it really wouldn't require much of their resources to open a 2nd server with some old classic Tera code they have lying around.
If Gameforge and people like you use that temporary "classic" server (which wasn't even truly Classic) as an excuse for why a true, permanent classic wouldn't work or wouldn't be popular, then Gameforge and people like you are just lying to themselves.
Classic fans like me and many others saw that advertisement for the temporary server, saw how it wasn't even a true Classic patch, and then immediately passed on it. Why would we even bother trying it out if it's only temporary?
Stop using that dumb argument already. That "classic" attempt was unappealing garbage and shouldn't be compared to a real classic attempt.
-
Display More
I haven't got much faith in Gameforge either, but it really wouldn't require much of their resources to open a 2nd server with some old classic Tera code they have lying around.
If Gameforge and people like you use that temporary "classic" server (which wasn't even truly Classic) as an excuse for why a true, permanent classic wouldn't work or wouldn't be popular, then Gameforge and people like you are just lying to themselves.
Classic fans like me and many others saw that advertisement for the temporary server, saw how it wasn't even a true Classic patch, and then immediately passed on it. Why would we even bother trying it out if it's only temporary?
Stop using that dumb argument already. That "classic" attempt was unappealing garbage and shouldn't be compared to a real classic attempt.
A real classic attempt is possible, just not by gameforge.
-
I think you guys should also take into consideration how divided the survey was.
Those who wanted lvl 60 classic and those who wanted at least some form of lvl 65 were divided almost 50/50.
It would be difficult to make a classic server for everyone's liking, considered how divided the playerbase is when it comes to classic.
I, of course, am vouching for a very early lvl 65 patch, as it still had the feel of the original Tera, while also being a bit more active/faster gameplay-wise, though my point of view comes solely from a PvP standpoint (although, I did mention some difficult PvE content in these patches before).
Those who want to lvl and those who do not want to lvl at all are also divided greatly. I think there would be an easy solution to this: Make a box in character creation screen that if you tick it, you get your character made automatically max lvl (but this is highly unprofitable for the publisher). This way people can choose to lvl or not.
Things like this should be considered when talking about a hypothetical classic, and what could potentionally "scare away" players. I for one wouldn't play a patch after Gunner release at all, nor do I want to bother lvling. Been there, done that. At least 20 times.
While I do not mind the charm system at all, a couple of other people also were saying that the Stamina system was dumb. I agree.
If our voice wants to be heard in any shape or form I think the community should come to a compromise first and foremost when talking about a hypothetical classic server.
-
real "Classic" would be conjuct patch with 60 lvl calling 65lvl "Classic" would be ironic. There is also option to make "Classic" servers with their own path and upgrades but really doubt will happen esp with this publisher.
-
Idc if its 65 or 60.I would prefer 60 but 65 is also 62626262625x times better rhan regular tera.
-
I'll throw in my two cents. I missed out on the original TERA, but find what it started out as quite appealing. I for one would be willing to give a classic server a try, even a subscription (in my opinion, a sub should indicate a focus on content, rather than fluff, though of course this is far from universal).
A return to roots can get bums back on seats, if WoW is anything to go by. -
Display More
I think you guys should also take into consideration how divided the survey was.
Those who wanted lvl 60 classic and those who wanted at least some form of lvl 65 were divided almost 50/50.
It would be difficult to make a classic server for everyone's liking, considered how divided the playerbase is when it comes to classic.
I, of course, am vouching for a very early lvl 65 patch, as it still had the feel of the original Tera, while also being a bit more active/faster gameplay-wise, though my point of view comes solely from a PvP standpoint (although, I did mention some difficult PvE content in these patches before).
Those who want to lvl and those who do not want to lvl at all are also divided greatly. I think there would be an easy solution to this: Make a box in character creation screen that if you tick it, you get your character made automatically max lvl (but this is highly unprofitable for the publisher). This way people can choose to lvl or not.
Things like this should be considered when talking about a hypothetical classic, and what could potentionally "scare away" players. I for one wouldn't play a patch after Gunner release at all, nor do I want to bother lvling. Been there, done that. At least 20 times.
While I do not mind the charm system at all, a couple of other people also were saying that the Stamina system was dumb. I agree.
If our voice wants to be heard in any shape or form I think the community should come to a compromise first and foremost when talking about a hypothetical classic server.
Yeah it was split with 33.7% voting for level 65 patch, and 41.8% voting for level 60 patch, but I wouldn't consider these results to be the most accurate representation for what all classic fans want since I've seen many people say they stopped playing Tera after the reaper patch. You need to consider the people who wouldn't have voted on this poll as they've long quit after the Reaper patch.
That said, I'd personally be happy for either 60 or 65, with preference leaning to the 60 patch.
As far as giving boosts to lazy people who don't want to level? I'm glad you're not a MMORPG designer is all I'll say about that. People like that should go play some arena fighter games, not a MMORPG.
-
With people like the one above I understand why publishers and devs never takes seriously people screaming for a classic server. They never bring a solid argument and always keep flaming other users sharing their own ideas about what could be best.
If all those people who quit long ago are like you its not wonder why TERA 2012 was a big failure and couldnt sustain itself by the p2p model. You are all bark and no bite.
There is a big reason why TERA had to make a transition from p2p to f2p and thats because the idea behind TERA in that time was not liked by most people and players werent willingly to pay for a game like that. So, you are telling Publishers and Devs to support your idea of a classic server and you are using the old player base that you "represent" as a way to say it will be a success?... sadly for you they have already numbers about how much of a failure the game was and probably are laughting at your idea.
I propose you something, if you are so sure a classic server can be that successful then buy the rights from BHS and GameForge to publish the game in the country you live. I guess spending several millions of dollars wont be an issue for you, right? because you are taking an idea that will be successful, right? Take the risk pal, show us that your words have some wieght.
-
What the hell, sweet neko?
With people like the one above I understand why publishers and devs never takes seriously people screaming for a classic server. They never bring a solid argument and always keep flaming other users sharing their own ideas about what could be best.
If all those people who quit long ago are like you its not wonder why TERA 2012 was a big failure and couldnt sustain itself by the p2p model. You are all bark and no bite.
Where in my above post was I "flaming". I was criticizing what Tadeshi said within reason. MMORPG players, especially oldschool ones who would be interested in Classic Tera, do not enjoy level boosts. Level boosts weren't in Classic Tera, and they're generally disliked in many MMORPGs, seen as a pay to win feature that gives unfair advantages.
So the only things that should be allowed for purchase is cosmetic things that don't affect gameplay or give advantages.
What you're doing now is attacking my personality far more than I was attacking Tadeshi. Pretty hypocritical of you.
There is a big reason why TERA had to make a transition from p2p to f2p and thats because the idea behind TERA in that time was not liked by most people and players werent willingly to pay for a game like that. So, you are telling Publishers and Devs to support your idea of a classic server and you are using the old player base that you "represent" as a way to say it will be a success?... sadly for you they have already numbers about how much of a failure the game was and probably are laughting at your idea.
Okay so then they can make it free to play. I'm not even opposed to that. I've even said in previous posts that I think a free to play model could work with cosmetic items in the cash shop.
Furthermore, having a classic tera server isn't just "my idea". What the hell is wrong you?I propose you something, if you are so sure a classic server can be that successful then buy the rights from BHS and GameForge to publish the game in the country you live. I guess spending several millions of dollars wont be an issue for you, right? because you are taking an idea that will be successful, right? Take the risk pal, show us that your words have some wieght.
Now I know you've just lost your damn mind. We're asking for gameforge to release a Classic server. Gameforge, a company who has the resources and power to make a classic server happen. You obviously just have something against me with your irrational posting.
lol Gee sorry that I disagreed with Tadeshi expressing their desire for max level boosts in a MMORPG.
Sorry that hurt your feelings so bad.
Take a chill pill, brother.**EDIT***
I want to say that Sweet Neko PM'd me this to which I'd rather respond to in this thread publicly.Display MoreAre you aware that I used plural in my post? Meaning its not only about your post but also about post from other people that you may noticed how they "always" make a personal attack on someone and "never" bring anything useful to the discussion.
I am at fault there if you thought I wrote all of that directed at you, however in the end its obvious that part of it its because your offensive way to end you post about Tadeshi's previous post.
Most of my last post was actually direct to other individuals who claims that a classic server will be a success and are trying to push the idea that the 2012 classic server is the way to go when we have a lot of data that can tell us other wise. This data is the very same reason why all "classic server" TERA have had are around 2015 patches, because 2012-2013 were pretty awful for TERA and no company will invest again in something that werent a success on first try. TERA's early years unlikely other MMOs was a massive failure world wide, people should get that in their heads before claiming otherwise.
The idea I gave about those wanting a Classic 2012 server to put their money and buy BHS and GameForge rights its not something out of the mind on bussiness level. If you can think about that and you dont desire to do it then GF or BHS has even less will to do it.
So far in Tadeshi's thread there are a lot of facts about why 2015 patches can be better and more apealing to keep the server alive rather than 2012. However there is not a single post that can make sense about why 2012 version can be a better option. It is always about "old TERA glory" that never existed in the first place.
So, the only advise that I could give is to put a good thought about it and try to support an idea that is more likely to work rather than an idea that is more likely to fail, again. Take into account that GF could announce a "permanent" classic server but if this doesnt work they will have to shut it down. Thats another reason I find more viable that GF open a "temporary server" and keeps extending its life support until players lose interest on it. That actually sounds more credible.
Edit: I didnt want hickjack Tadeshi's thread, reason why I am sending you a PM.
You say there's "lots of facts about why 2015 patches can be better and more appealing to keep the server alive than 2012 patch", but I haven't seen one.
I've seen yours and Tadeshi's OPINIONS (not facts) as to why you THINK a 2015 patch would be better, but most of the people in this thread do not agree, and so does the polling, with strong preference for a level 60 patch over a 65 patch. So stop lying to yourself.
You also say that "the 2012-2013 era was awful for Tera". That's half true and half not true. What you should be saying is the subscription-based period was bad for Tera BEFORE the game went free-to-play. Yes we know it was, and that's what caused the game to go free-to-play in February 2013.
The game didn't go free to play in your glorified 2015 era. It went free-to-play in February 2013, and from then until the reaper patch (middle of 2014), Tera saw the most popularity and success it had ever seen since.
After by December 2014, with the level 65 patch, Tera only kept getting progressively worse and unpopular with the continuing introductions of race-locked and gender-locked classes, increasingly pay-to-win items added to the cash shop, and continued removal of beloved dungeons.
You and Tadeshi are obviously so biased towards the 2015 Tera that you're willing to glorify it with your quite frankly terribly opinions, and citing them as "facts".
The level 60 era (Manaya's Core, Wonderholme, etc) from 2013 to mid-2014, before the reaper patch and before the 65 patch was the most successful and fan-favorite period of Tera. THAT is what patch a Classic server should be made on if you want to talk about maximizing popularity.
I AGREE that it was NOT POPULAR when it was subscription-based in 2012. Everyone knows it.
Even though I would personally pay a subscription to play, I know it's not the most popular choice. The recent polling here is evidence of that as well.
I would be happy with a free-to-play model, along with many others. Gameforge would still make lots of money from selling cosmetic items and mounts in the cash shop, and everyone would be happy with returning classic fans coming in and enjoying themselves, much like the success and rejoice of Classic World of Warcraft.
-
New players of tera doesnt have a clue about waiting in front of Sinestral manor after level 25 and feeling the gvg's with that level.
I would like to stay in gront of the sinestral manor for finding party to run that ugly dungeon.
And also,i could spam Labyrinth of terror for masterwork alkahest and spam ebon tower for master enigmatic scroll all day long.There was no downgrade,there was geae correction.Each fail gives you advantage for next try.People can compete with old players after some weeks.Because gear was not big deal like today.Mchm were the best dungeon by far with its unique mechanics.
Regular tera is full of p2w sorry.Classic were all about skins.
If lazy developers decide to make new skins,classic server will bring tons of money.
Look fps players,they are throwing cashes in to game for skins.And skins doesnt make you stronger.Think about it please.Because they love the game and they starting to support them.
Currently new mmorpgs are not even close to teras graphics and combat.And Tera developed at 2012.Even BHS's new game "Elyon" is not even close to Tera for graphic and gameplay style.
The game is still best for this era.But these mindless devs and publisher are ruining it.
-
All I did was make a suggestion regarding lvling in a hypothetical classic server so both those who want to lvl and those who dont can make their choice and then I am basically trashtalked for making a suggestion and giving my opinions in favor for an early lvl 65 patch where I even clarify I am talking from a PvP pov.
I need some copium.
distilled1 you say I'm glorifying 2015 Tera, which, I don't think I am, I simply said I think its the best for a base to work on, but I don't want to repeat myself. As a counterargument I could say everyone who wants OG vanilla Tera is glorifying that era, even though most of those people didn't even play post gunner patch.
At least I was trying to understand why are people so obsesssed with vanilla Tera and the conclusion I came to was it was the lvling and all the owpve events neither of which I am interested in.
1. I don't care about lvling
2. I don't care about Nexus
3. "Farming LoT was so much worth and fun!" Fam, if I want to farm I can do that in retail Tera
4. I woulf just rush max lvl in any way and start doing pvp - mostly 3v3, I don't care about anything else. (And I know about 50 other people who probably feel the same way)
With those in mind, this is why lvl 60 doesn't appeal to me. What I find ideal/idealistic is lackluster in lvl 60 patch, as I think 3v3 (and probably pvp in general) was the best in early lvl 65 patch before gunner and I already gave my reasons why.
You literally bring 0 counterargument as to why my opinions or ideas suck besides stating that they do, and saying vm1-vm2 was most popular, which is probably true statistics-wise, but I don't want another PvE pandering server for casual players.
-
distilled1 as I said I didnt want to hickjack Tadeshi's post but you are trying so hard to have this discussion here with no facts or counter arguments with something to back your opinion, its your only baised idea of what was the most successful ERA in TERA.
Probably GF never give their user base transparency about how the game was progressing overall about player base growth and other aspect of it, however EME gave us periodically info about this and you can see clearly how 2014-2015 (until gunner patch) were the most successful ERA in the game. Everything at least for EME version went down hill when they removed content like Alliance and Crusades, to put in their place Civil Unrest in dec 2016. That and other small changes in the game that made an huge portion of the player base angry and losing players left and right.
It was not Reapers patch (may 2014) and it was not Fate of Arun patch (dec 2014).
As I said before, you people are all bark and no bite and are so focused trying to show that your hunches are what matters and what its right but you have nothing to back them up, only words without weight.
-
To Tadeshi,
I'm sorry for insulting your opinions. You're entitled to have them. I'm just trying to say you should realize how unpopular the game was by the level 65 patch compared to level 60 patches. Understand that you're in the minority wanting a level 65 patch for a classic server.Understand that, as unlikely as it already is for us to get a permanent, Classic Tera server, it is even MORE unlikely that it would be a level 65 patch because of that patch's unpopularity.
Think for a minute about why people choose to play a fantasy MMORPG rather than a PvP arena game in the first place. From my experience, people play them to escape reality, and immerse themselves in a fantasy land with fantasy themes, story, quests, etc.
The level 60 era (Visionmaker 1, Wonderholme, and shortly after) were great for these things, and are reasons why those patches of Tera are most fondly remembered. During this time, the cash shop wasn't full of outfits like real life school uniforms, and real life vehicles like police cars, taking people out of their fantasy immersion. During this time, the story was cohesive, about the argons corrupting the world leading up to the argon queen for a final conflict which was very difficult, and felt like a worthy end boss. Yes Wonderholme came along and took away from Argon Queen slightly being the toughest encounter, but Wonderholme seemed like more of an fun optional challenge that didn't interject itself into the main story-line of the game.
By the level 65 patch, the game's story was all over the place, deviating from and ignoring argon-related concerns that the game had been building up while leveling. It became a contradicting, and overall convoluted mess.
By the level 65 patch, beloved and fun events and dungeons such as Nexus and Wonderholme along with many others were removed for seemingly no reason, and the Island of Dawn was replaced with the new cringe-worthy introduction to the game. An introduction so bad, I'd personally feel embarrassed about if I recommended the game to any of my friends.
By the level 65 patch the game was continually throwing more uncreative quests in the faces of max level characters which were essential for them to do while, as well as continually throwing cash shop advertisement menus in their faces, further ruining their world immersion. There was an ever growing separation of items obtained in the world, and items obtained with players wallets.
You admit that you didn't start playing Tera until 2015, after the game had already gone so downhill for years, ruining any sense of world/lore cohesiveness and immersion, among many many other issues. So, Tadeshi, I'm not surprised you don't care for leveling and experiencing the world of Tera, because the world you had to experience was straight garbage compared to the one that Classic Tera players got to experience. While not amazing story-telling, it was at least a properly thought out world, story, and quest.
Tadeshi, what you want is not a classic server. As glad as I am that you made this thread, you should have named it "I want a specific patch server of Tera. Cater it to my interest instead of what's the most popular because I'm a leet pro PvPer and I know best". (That's what your first post comes across as to be frank).
=====================================================
To Sweet.Shiro.Neko,
You should be more aware that there's a difference between a patch's content and it's payment model. Just because 2012 Tera had an unsuccessful payment model, that doesn't mean the content at that time was bad or unpopular. You can have a server with 2012's content while also having a free-to-play payment model.
As for which patch was most popular, yes you may be absolutely right about the following:
you can see clearly how 2014-2015 (until gunner patch) were the most successful ERA in the game. Everything at least for EME version went down hill when they removed content like Alliance and Crusades, to put in their place Civil Unrest in Knockout patch (dec 2015).
but you should understand that there's a difference between raw population, and what players actually enjoyed the most.
Let's say the population numbers remained at their peak from 2014-2015. Does that mean the content of that time period was the absolute most enjoyed by the players? No because players from a previous time period would have stuck around for quite a while before realizing that Tera was not going back to its former quality before finally giving up on Tera and quitting. It takes TIME for this.That kind of thing doesn't happen instantly in a player's mind. Most people are willing to give the game world they've grown so attached to the benefit of the doubt for a good long while, waiting out future patches before finally giving up.
I myself stuck around after the reaper patch, even though I didn't like it, for hope that the game would balance out and become something I once loved again, but that's not what happened.It kept getting worse, and I, a player since 2012 permanently quit in late 2014.
===========================================================
Don't just take my word for all I've said though. You want facts? Look at the damn polling results:
https://docs.google.com/forms/…0wW4NyNeMog/viewanalytics
Look at the responses under where it says "Is there a specific patch which you think Tera Classic should be based on? If so please specify here:"Look at the 33.7% who voted for level 65 patches, and the 41.8% who voted for the level 60 patches.
Also look throughout this thread to see how much more popular the VM1/VM2 and to a smaller degree the reaper patch was compared to any 2015 or later patch.
Now realize how incorrectly skewed even those results are in favour of the level 65 patches after realizing how many oldschool players likely did not vote on this poll or remain in these forums as much as the younger generation of Tera players did who had started the game in later years after the 65 patch.
-
Display More
T
===========================================================
Don't just take my word for all I've said though. You want facts? Look at the damn polling results:
https://docs.google.com/forms/…0wW4NyNeMog/viewanalytics
Look at the responses under where it says "Is there a specific patch which you think Tera Classic should be based on? If so please specify here:"Look at the 33.7% who voted for level 65 patches, and the 41.8% who voted for the level 60 patches.
Also look throughout this thread to see how much more popular the VM1/VM2 and to a smaller degree the reaper patch was compared to any 2015 or later patch.
Now realize how incorrectly skewed even those results are in favour of the level 65 patches after realizing how many oldschool players likely did not vote on this poll or remain in these forums as much as the younger generation of Tera players did who had started the game in later years after the 65 patch.
A poll that everyone could have manipulated, I even voted several times on it to test it. You cant call "fact" something that unreliable.
This is why I keep telling you guys, the only thing that you wanna bring as facts are your "hunches" and not "facts".
-
A poll that everyone could have manipulated, I even voted several times on it to test it. You cant call "fact" something that unreliable.
This is why I keep telling you guys, the only thing that you wanna bring as facts are your "hunches" and not "facts".
Yeah while it's not the most reliable thing ever, it still gives a great indication to what people want, and so does the countless people who have spoken up about what want from a classic Tera server in these forums and in other areas of the internet such as reddit expressing their dislike of Tera after the reaper patch and especially after the removal of Island of dawn and the following patches.
It's also pretty obvious that people want a classic server when you consider the amount of attention threads like this get by view count and not to mention the attention a TEMPORARY classic server got.Also,when they announced limited time CLassic server,in facebook there was more than 1k likes.If u compare with other posts on facebook,their max "likes count" was 20.
Face it, Sweet.Shiro.Neko. The people have spoken. Deny it all you want and live in your fantasy that the majority of people want a 2015 patch classic server, but it's just not true.
Conclusion:
We're definitely not getting a Classic Tera server from Gameforge because they wouldn't know a good direction for Tera if it hit them in the head.
But we're even MORE definitely not getting a level 65 patched Classic Tera server because it's not popular. -
Yeah while it's not the most reliable thing ever...
You are a biased person.
How can be that "the most reliable thing ever" when I voted 40 times and it took all the votes as good, even when I did them on the same pc not even had to change to another pc or my location or anything, you can guess other people did the same, yet you dare to call that "the most reliable thing ever". You have big issues my friend.
This is what I keep telling you, no wonder why GameForge and other publishers always makes a blind eye on post from people like you. All bark and no bite.
-
You are a biased person.
How can be that "the most reliable thing ever" when I voted 40 times and it took all the votes as good, even when I did them on the same pc not even had to change to another pc or my location or anything, you can guess other people did the same, yet you dare to call that "the most reliable thing ever". You have big issues my friend.
This is what I keep telling you, no wonder why GameForge and other publishers always makes a blind eye on post from people like you. All bark and no bite.
I'm going to give you the chance to correct yourself there after you notice that I said "not the most reliable thing ever".
Also what's up with you admiting to voting on the poll 40 times and calling me biased and implying I'm opposed to the truth.
Also what's up with you ignoring all my other points on the matter and reverting to your own biased assumptions of what's popular, then calling me biased?
haha. Sweet.Shiro.Neko?
More like Evil.Scumbag.Neko. Am I right?