Double Drop Event December

  • All the dungeons for the double drop events are like SUPER HARD end game ones. Why is there no Double Loot for Draakon Arena Normal Mode, Verrak Fortress, Gossamer Vault Hard Mode, etc. Returning players like me didnt have enough time to farm mats to upgrade gears to enter the super late game dungeons. I thought double drop is suppose to help people get to the end game gears, not cater to people who already have them. This is so dumb. The drop rate for dark light and Annihilation gears are already so low for these beginning new 70s dungeons, and you wont even give us double drops. But now the big guys with perfect gears get double drops and can sell us these gears at extremely expensive prices???


    You're not exactly making this game something returning players would want to stay with if you only make your events cater to the little population of players you have left. Why not just double drop ALL dungeons and make it a little more fair?

  • Events are created for elitist/pay2win players, don't expect anything (did i hear HH and TSHM ?)

    TSHM is far from being Elitists/pay2win only tho.
    It's totally not Gear related whether you clear the instance or not, it just requires a bit of brain, and the rewards ( shame for removing the 2nd enhanced ) aren't bad at all compared to other instances.

    HH on the other side.... <.<

  • Events are created for elitist/pay2win players, don't expect anything (did i hear HH and TSHM ?)

    Elites and Membership already have double the daily instances (and usually 3-4 maxed out characters), it's basically a permanent double drop for them (per character) as it is. They are begging for more players and for old players such as myself to return, but they create lopsided events that doesnt help us to catch up to the end game, it makes absolutely no sense.