Companions could use an improvement

  • I'm not sure if there are Gameforge employees that read these posts, and if they do I don't know if they could do anything about it but I figured it's worth a shot.



    Companion abilities such as Auto-Loot and Auto-Gather could use a big improvement.


    Their area is very small, I think increasing the radius by 50% would be decent. They also seem to require you to stop so the companion will "scan" the area again. When you summon a companion, most of the time they will immediately go to a close node/item. But if you start running away, after they're done gathering/looting they will follow you and if there's a node/item on its way they will not gather or loot until they reach you.


    This is extremely annoying because you have to constantly stop, let them reach you, wait for them to move to the next node/item and only then you can start moving again. Even if you're running in circles, the companion will have to reach you before they start scanning for nodes or loot.


    A simple fix would be to keep them scanning the area around them every X milliseconds. Once you're inside their Auto-Loot/Auto-Gather area, they can stop chasing you and start moving towards nodes or items depending on which ability is currently active.



    It's nearly impossible for the vast majority of the playerbase to acquire a partner with maximum Fellowship — even most whales won't ever be able to do that.


    I've spent some millions of gold as well as thousands of EMP (En Masse Points) in loot boxes, and also a bunch of fodder partners from events and Legacy Essence pets. In my experience, it seems the odds of getting 4 Fellowship from Grade 5 to 10 partners is about the same, if not exactly the same.


    It makes absolutely no sense that a Grade 10 Superior partner would give the same minimum Fellowship points as a Grade 5 Uncommon partner. I'm a Mystic main so that doesn't affect me a lot – if at all –, but the Magic/Physical Amplification buffs they provide can be significant for other classes.


    Maybe let us gamble with Uncommon and Rare partners, but at the very least make it so we can get a partner with maximum Fellowship if we only use Grade 10 Superior fodder partners.


    And I emphasize "at the very least" because the whole system is actually ridiculous but since a rework is very unlikely, making sure people would actually be able to maximize something as simple as a partner without relying entirely on gambling would be nice.

  • i was always quite sure the pick up areas of them used to be much larger than they are now.

    in those days i didnt have to stop moving to have pets pick up something, and i do (seem to? (cant prove anything)) remember they sometimes went so out-of-their-way to pick up far away stuff i lost sight of them regularly.

    regarding the other comments: that's tera today, year long grinds or simply pour in hundreds of euros.

    and then maybe ;)


    true for partners as well as ... well almost anything else you can upgrade these days.

    im afraid they entered a path from which there is no return, but i keep hoping, against all hope.

    Rara avis in TERA