Return Kezzel's Gorge(ver.70lvl)

  • Hello!:thumbsup: Present my model of the return dungeon as an alternative "Sea of honor"

    Kezzel's Gorge (5-7 players) - upgrade / upgrade to level 70.

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    My upgrade option is passing on points + time, provided that Kezzel is immortal:

    Example

    - 1 blow to the boss 1 point;

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    - hit / damage from the one Cannon 2000 points;

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    - kick / damage from a barrel explosion of 2500 points;

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    - hit / damage from the drill 3000 points.

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    - + 30sec passage -1000 points (so as not to be abused, if the boss gets into trouble)


    Depending on the points scored + the raid’s passing time receives ranks A, B, C for which rewards are awarded.

    Kezzel's Bronze Chest, Kezzel's Silver Chest, Kezzel's Golden Chest + event tokens + 10 emeralds.

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    Guaranteed chest rewards: 1,2,3 "Exodor 0-9 Enchanting Scroll [Superior]" respectively + additional random:

    "Improved Dark Shard Armor and Weapon Feedstock" (4-2pcs), "Exodor Armor and Weapon Enchanting Scroll [Superior]" (4-2pcs), Amarun's relic, Ishara's Halidom.


    Additional motivation: overall rating.

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    Top 3 by the number of points scored:

    top 1 place - "Dark Shard Enchantment Box" to each player

    -2 place "at your discretion"

    -3 place "at your discretion"


    The number of visits / week - 1/2 times + "[Party] Instance Reset: Kezzel's Gorge" in Tera shop.


    Thank you the attention!