General feedback - PvP currently is completly retarded cuz they absolutely overbuffed dmg as a whole its literally about who oneshots the other team the fastest in like 2-3s without giving the enemy any kind of counterplay pvp gear is garbage (except the chest) compared to pve gear so wouldn't hurt if they would just buff all pvp pieces with pvp attack and pvp defensive, might help in reducing the overall dmg creep aswell also make pvp gear finally easier to enchant aswell cuz there are certain people that still after 15 months do NOT have a +9 weap.
tl;dr:
- Reduce the dmg from basically everything
- Buff PvP Gear by a LOT because PvE Gear is in most cases stronger than PvP-Gear
- Make PvP Gear easier to enchant since its almost 16 Months old, its insanely rng to upgrade cuz if it fails once you have a 100% Chance to downgrade instantly meaning that you have to get lucky three times in a row if you want to get +9 (For example, I still did not get a single +9 Weapon while others are running around with three Weapons on Twinks)
- Nerf the +3/+6/+9 Proc Effects of Weapons because certain classes are easily able to proc those things twice or even three times in one single burst-rotation (+9 Disciplinary Proc deals Flat 75.000 HP after stacking the debuff three times and that's easily 25% of your HP gone while still getting hit by the enemy skills themselves) In my Opinion this +9 Proc is one of the biggest reasons why damage is so overbuffed now
(There are a few options for this - you could completly remove all of these Procs on all Weapons OR you add a cooldown of like 30s to proc the effect - its hard to decide which would be prefered though but the most balanced way imo would be removing all effects though.)
(@Community, if possible only keep this Thread about PvP Balance and the Gear in General, not about Loot/Rewards/individual classes)