New dungeon entries

  • Make it 10 clears per week not 10 entries for FA and new kelsaik. Right now its the biggest trap this game had and you can't leave or your weekly entry is gone. Out of 10 weeklies you will be lucky getting 3 clears.

  • oh F no


    it has to stay as entries otherwise you will have no incentive ot finish a run at the 1st sign of trouble, it gets old ot lose runs because " the score run chads " dont feel like the party deserves the clear,



    ppl abandoning parties need to be punished, losing an entry is a pretty good choice as far as punishements go


    also hold up.. this was posted march 5th..his was litterally as the instance was coming out..how on earth are you clearing it enough by then that entries limits are an issue.

  • Right, because once you join party you are supposed to stay there for next 5 hours to get a single clear. Because you know, everyone has that kind of time to carry your ass there when you queue to something you dont know at all (or join normal pt after heavy p2w), without reading anything about it nor preparing in any way. Then you sit there acting entitled to getting carried.


    also hold up.. this was posted march 5th..his was litterally as the instance was coming out..how on earth are you clearing it enough by then that entries limits are an issue.

    By not being shit. These dungeons arent hard if you are capable, but add 3 wheelchairs and it becomes hard.


    At least now you can check if they are skilled or their previous runs to get an idea, it wasnt possible early on so i don't care much anymore. I know posting anything here wont do much and with most dungeons getting limited like that soon gearing multiple alts will be required anyway. Gear enough of them to the point where you dont care about entries will be only way.

  • Right, because once you join party you are supposed to stay there for next 5 hours to get a single clear. Because you know, everyone has that kind of time to carry your ass there when you queue to something you dont know at all (or join normal pt after heavy p2w), without reading anything about it nor preparing in any way. Then you sit there acting entitled to getting carried.


    By not being shit. These dungeons arent hard if you are capable, but add 3 wheelchairs and it becomes hard.


    At least now you can check if they are skilled or their previous runs to get an idea, it wasnt possible early on so i don't care much anymore. I know posting anything here wont do much and with most dungeons getting limited like that soon gearing multiple alts will be required anyway. Gear enough of them to the point where you dont care about entries will be only way.

    but its always like that on start, even later on, "skilled" just tells you he did 10 time, not indicator if he is good or bad, might be carried and wheelchair. that's why, you run with friends or people that you know, or checks that person moonguard history in recent dungeons .

    you can't expect just joining randoms without any preview and get fast clears.

  • Right, because once you join party you are supposed to stay there for next 5 hours to get a single clear. Because you know, everyone has that kind of time to carry your ass there when you queue to something you dont know at all (or join normal pt after heavy p2w), without reading anything about it nor preparing in any way. Then you sit there acting entitled to getting carried.


    By not being shit. These dungeons arent hard if you are capable, but add 3 wheelchairs and it becomes hard.


    At least now you can check if they are skilled or their previous runs to get an idea, it wasnt possible early on so i don't care much anymore. I know posting anything here wont do much and with most dungeons getting limited like that soon gearing multiple alts will be required anyway. Gear enough of them to the point where you dont care about entries will be only way.

    you missed my point...i dont tolerate such parties either myself, especially if the run wasnt tagged as a training one and i actually abhor the idea of being carried myself(you have 10 or so runs ot learn how ot at least pull your own weight and if that's the case one will help you as much as allowed, after that its sink or swim btch).



    however these change will enforce a change of mentality,random parties wont be really a thnig anymore unless pp lstart inspecting each other thru moongourd, and that's has a lot of room to be VERY toxic.



    as for difficulty..honestly its subjective, especially considering some dungeons have a heavy bias against some classes(ie FA is a effing joke if you are a warrior, but hell if you are a lancer) that usually takes a few extra runs ot get the experience needed ot play around them..



    my entire grievance with this change tho is that it defeats the purpose of the Adventure coin system(playing what you want as often as you can), if they wanna limit our entries this much anyway, you might aswell just remove the coins and give us back reset scrolls.

  • I have pretty good alts on servers different than mystel, where often only choice is queing. Currently i will not proceed if theres slightest doubt in my mind that party isnt capable and if its in prog ill moongourd everyone before entering. If weekly entry counted after boss died i often would give it a shot because you never know and losing coins doesnt matter that much.


    That's why having entry trigger after boss died would be better, but ya i might aswell shout it out the window since posting here does just as much.

  • *Push*

    The new dungeon in Korea (to farm Jewelry like Rings and Necklaces) has once again 10 entries per week in both Normal & Hardmode. Would be pretty nice if that dungeon gets updated to 80 entries per week aswell like Hagufna cuz its purpose is also gearing/improving your equipment etc. (Its understandable to have only 10 Clears for Kelsaik HM but imo not for easier/lower dungeons that you need to spam for better gear stat-wise)


    Also I just saw in one HM Stream that the Boss gets 1 Stack per Wipe (Like Bahaar) and after 10 Wipes you are FORCED to reset the Dungeon, instantly losing one of the 10 IDs per week. That really destroys the option to learn & train this dungeon when it arrives in other regions.

    Done.

    Edited 2 times, last by tobtheking2 ().

  • *Push*

    The new dungeon in Korea (to farm Jewelry like Rings and Necklaces) has once again 10 entries per week in both Normal & Hardmode. Would be pretty nice if that dungeon gets updated to 80 entries per week aswell like Hagufna cuz its purpose is also gearing/improving your equipment etc. (Its understandable to have only 10 Clears for Kelsaik HM but imo not for easier/lower dungeons that you need to spam for better gear stat-wise)


    Also I just saw in one HM Stream that the Boss gets 1 Stack per Wipe (Like Bahaar) and after 10 Wipes you are FORCED to reset the Dungeon, instantly losing one of the 10 IDs per week. That really destroys the option to learn & train this dungeon when it arrives in other regions.

    up

  • You will quit faster if you have 80 entries


    If they are unable to make each event unique, aka unable to make each event's reward( BP event included) unique, there's no reason to play Tera


    First time I don't even bother doing daily BP quests, didn't buy gold key either

    No reason, useless and SAME rewards each season

    Why do we play at all, why do we want BIS, in a couple of month current BIS will be basic gear... Please?


    All I wanna say is, wake tf up BH!

  • Up, almost done with 2 of my characters before end of the day and i dont even know what to do for the rest of the week.

  • if anything im wondering how many ppl already cheese the run with sht like guide modules 2-3 hours in.


    no clue on the Hm since i havent had a chance to log in as of yet.

  • As said before, up the entries to at least 40 and ideally 80. What is the point of stopping people from farming? Also, if you won't increase the entries, there should be another gear enchanting event so people can at least gear alts.

  • As said before, up the entries to at least 40 and ideally 80. What is the point of stopping people from farming? Also, if you won't increase the entries, there should be another gear enchanting event so people can at least gear alts.

    This is correct sir, I like your post!

  • After all the rookie rez gonna be used i wanna see how many people will be up to run that dungeon through "lfg" when you only got 10 entries a week and you wanna gear up yourself and alts with new jewellery. Increase entries asap and let people play & learn new content o//