Tera-Endcontent-Desaster

  • Tera is a game that depends on running doungens for its endcontent. Not counting elite mobs in exodor because changing channels 5 hours a day is not a desirable gaming experience

    Doungens we can choose from are either PVE or PVP.

    Wonderholm - AQ - Bahaar is what endcontent players do for 95% of their time.

    The PVP sector is build good but nothing opens. But why is that?

    There is one simple feature with a big impact missing. A small window next to the doungen - pvp field which tells

    you how many Tanks-DD`s-Healer or player in general are needed for the field/doungen to open up. Easy as that.

    For a game based on doungens spam 24/7 that should be clear.

    I dont know if the developers care about what i have to say or not. It would be awesome if they did for once. Its a very small feature that would solve a lot of problems.

    A server merge is a short solution. PVE would open fast YES i know. But does anyone realy think it can save PVP?

    What is an instance-based game worth in which a large part of the instances is not playable?

    Hope to get some positiv or negativ feedback from this still awesome community.:gamer:

  • basically automated lfg indicator , sound good! will it be forwarded? who knows

    "Soulworker" also launched via Gameforge got that system. So i hope since it´s in another game they will implement it in tera. Maybe