Okay i will not whine about the patch completely but there is overall problems with the game. I have been cameback to the game after exodor patch. Because feedstock and gold will be the enchanting materials. Not like bunch of shit drops. Tera was simple about enchanting, MWA + FS and u are done. i quit the because you have given mwa to no opportunity make it usefull i just lost 3m gold on mwas. Enough of me lets go to the problems.
There is too many dungeons and tere is not enough population to make all of the dungeons. Too many dungeons are dead. Once someone got to the certain level he only want to do the highest one and highest spam if he can do that. Being in the mid is pain in the ass. I know that because i was there when i cameback. All the LFG has AQ/bahaar WTB WTS. Game was not like that. When we had 4 low 4 mid 4 high and the 1 highest end dung every dungeon were had been cleared. There is not comfortable room for grinding in the middle. I got my first VM by grinding in the middle. I have grinded with the mid teir gear for 3 months. Collected 22k Mwa and i was ready to roll for VM in the next patch. Now there is no staying at all. U need to reach high end ASAP. Because of that in the game there is only causal starters and end game veterans and some traps. This is the most important thing that u need to focus with the gamei think. Community dynamics are important.
Talking about rng thing that everyone crying right now.
Back in the days all of the tera community cried like there is nothing to do i will slack. I cleared highest dungeon, what am i going to do now. Developers brings a grinding patch now everyone says "its too grindy". WHAT DO YOU WANT ? I will tell u what they want. Have everything ASAP and cry when there is nothing. Now u got the content u may never have everything at all. Game never ends. So i think you need to think differently. Maybe stop the idea of have everything asap because the dynamics are not the same anymore. Remember, community asked for it. In addition i like the idea of enchanting FS+gold, simple. I hate craft.
Dungeon Difficulty.
66-69 dungs are crap. In GVNM i am getting sleepy. DFHM good tho because it is old dungeon. AQ needs 2 brain cells to do it. What is kicking me going to the end game is Bahaar. I want to do bahaar so bad. But also waiting for your 70 level dungeon. Make it hard please i mean really hard. Make "The gear is not important you need to stay alive" idea. That was the idea of i am in love with tera. Fashion > Skill > Gear. NOT P2W. Because even if u get gear with the real money u have to know how to play tera. If u make dungeons like GVNM P2W kicks in.
Last , i will give u a secret. I dont mind encahanting system but developers stop copying other games. Everyone thinks in their minds its BDO system.
I almost forgot. Please make advertisements, game is dying slowly. Game it self is beautiful but i think it has population issues.