Hello, acording to the last topic "MAKE BATTLEGROUNDS COST COINS AS WELL"
I'd like to ask why the pvp system is different and cost that much to get a single piece+9?
maybe this new gear is more about having luck (rng) or just being farming and get rewards like pve style of this game is offering us , however pvp gear if fails after+7 its going down, +8 has like 20%, and +9 10%?
Why does pve gear has the change to get more % after each attemp failed? and why does pvp gear has to became one level lower that it been before? and also the chance of the next attemp does not incress at all? why does players with 100 matches in shore hold have 3 pieces+9 and some players like Rokoju and me dont have +9 pieces after wasting around 2m gold or more and a lot of time inside SH?
i dont think this post will go further becouse Gameforge doesnt care at all about pvp players , if you show them that pvp exist maybe they will skip going to another games and stay here.
I will leave here the link to the last thread about "battlegrounds coins cost" which is just a madness
MAKE BATTLEGROUNDS COST COINS AS WELL
Best regards Reky!