yo!
short question: what classes are in your opinion best in pvp rn?
ty
nik
good classes for pvp
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if you use everything you can nothing can beat warrior probably but tera pvp is sadly really unbalanced since awakening and full of cheater which destroys the fun totally for the most
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if you use everything you can nothing can beat warrior probably but tera pvp is sadly really unbalanced since awakening and full of cheater which destroys the fun totally for the most
Depends if you know how to play with your class , cmmon bruh. :dash:
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So tell me your counterplay to backstep and 300k hp?
you can once brooch it second time he will combo you and you wont get out if the warrior know what he does -
Last time I played a year ago when awakening was released Warrior was brokenly op, 20 IQ PvE-only troglodytes suddenly were able to 1 shoot people with no effort, much balance

Same for slayers and mystic, and zerk with some stupid infinite cyclone lock. No idea if they fixed this shít tho.
Btw reaper requires no IQ and you can play it even with your feet since 2013, you can never go wrong with this thing in PvP. Just aim at the general direction of the enemy.
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no its not fixed its still the same myst randomly oneshots you with pets warrior onecombos you or take atleast 75% of your hp even as tanky class and so on
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So tell me your counterplay to backstep and 300k hp?
Iframe it..?
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Iframe it..?
A warrior who isnt able to land a simple backsteb shouldnt play warrior, ffs He shouldnt play tera.
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Tera pvp is spited in different disciplines, so its more a question about "what kind of pvp" you want to practice.
We have the categories Mass pvp (100-20 players) with objects, Raid PvP (20-7) with objects, Group PvP (7-3) and at last 1 vs 1. These are subcategories for OwPvP and BG pvp.
As you see the higher the scale of players is the higher benefit it is to be a Ranged or strong front line class or healer. (like Gunner, Archer, Lancer etc)
For lower scale of players melees start s to be more interesting and rewarding (like Warrior, Slayer, Ninja)
The main reason i listed this up is that some classes are better in some situation against another classes. Overall you should consist that not every class is simple to play and need practice to achieve his full potential. (example would be lancer)
At the end its more interesting to pick what you like to play.
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Iframe it..?
"no miss backstep module"

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It's somewhat really triggering how people keep slaughtering the skill names.
Backstep - "Quickly back up out of harms way" - step (engl.) = Schritt (deu.)
Backstab - "Rush 15m and make a lethal thrust to your target's back. The target is stunned for a short period of time" - stab (engl.) = Stich, stechen (deu.).
backsteb
Nani?
no miss backstep module
You can't miss your backstep, atleast I have not found a way to miss it.
So tell me your counterplay to backstep
There is none, no one can counter jumping backwards except stunning them beforehand.

