Like in title i have simple question just why? I don't know if its some natural hate for reaper class from BHS or something but i am (and hope not only me) disappointment what kind of awakening reaper class got overall not to mention compare it to other classes.
I feel like BHS make reaper awa in way like "Ok now reaper awakening what we gonna do? Ok just reprint some base skills with a bit diffrent effect and add 2x of some of them,tag them as awakening and we are done". Overall most of reaper awa kit is kinda ok but there few things that need little change to give us reaper players true feel of awakening like other classes get.
Before i give u my all thoughts about when it need to be change just few things:
1. I know this is 2-3 day after we get awakening and i am already QQ yes yes...but we all know everything about 2 nd part of awakening for like almost half year from KTera.
2. I know most of ppl don't care about what i write here but i just need to do this just for my own sake as reaper main for so many years.
3. I know nothing will change in at least few months right now and even if there any chance for any change i sad that GF can't do any change without BHS word and chance BHS itself will do something about this is like 1% at best so ye...
So right now let's begin from most simple and almost 100% well done thing to "more hard to change and important one".
1.Assassination: When i overall idea and how this passive give any use of this useless shroud skill i am kinda "sick" of BHS fetish to "6 sec things". Every crit passive is 6 sec,any other buff things are 6 sec everything is 6 sec which is...not enough? So plz buff duration from 6 to 10 sec and thats it overall 10/10 idea and passive.
2.Dark Harvest: Almost everything fine as it is just buff base dmg a bit to like 6k cuz when u talk about awa skill its nice when they are equal in terms of dmg with class best skills or even a bit better.
3.And now we come to 2 nd passive aka Vengeful Attack: And its start of 1 st bad things in reaper awa. Look what i write up before about "copy/multiple base skill and mark it as awa and we are good" No,this is not good cuz this change nothing in reaper gameplay. And now u wanna ask me "so how u can change something into passive that will be good for u" and my answer is simple like many many other change will be better if u think about them right not do it asap. Me personall proposition goes to Soul Reversal cuz this skill is sadly almost useless both in pvp and pve but about this a bit later. So which passive for this skill? Passive that change is into "mini nuke" version of reaper ult. When u hit target it gets 1 stack and 1 stack each sec and at the end when u reactivate skill u deal X dmg depends on how much stack target have before detonate aka max 10 stacks cuz u need to reuse it at best at 1 sec. Simple,not game breaking yet give u feel of true awa power when u can use "mini nuke" every ~30 sec.
4.And now when we start talk about reaper ultimate...this ult is kinda joke in form as it is right now. FIVE min cd and base dmg of 972? For real u call this awakening ult? Just change its cd to like 3 min and dmg to like 3k so it can match grim strike base dmg. Yet again simple to do and change awa feel even more.
5.Recall Scythes: Same as Dark Harvest buff dmg and one more thing...i spend like 10 min of my time of thinking on wtf and where is logic of this skill with cutting 12 sec of cd on grim strike when skill have like 3,5-4 sec cd + till u use recall the real cd u cut is like 2-3 sec? So here why just not use logic and change grim strike with sundering strike which has 9-10 sec cd? More logic and give a bit more power to reaper awakening ye? + this will unlock way better skill rotation but about this a bit below.
6.Apex Urgency: Dont even know how to comment this for real. If all classes get this then ok nwm but still u can don't add this for reaper just for not add useless thing to skill tab. ; )
and now 7 last and "most hard to change" yet i think most important thing: Reaper "new" awakening sunder stike and shadow burst. And like above when i write about "reskin old skills and tag them as awa and we are done" when idea is let's say fine the rest thing about it is bad as hell and whats that mean is why just why awa version of sunder/burst take/share cd with standard version of skill!? It disable different rotations u can use with both old version and awa one and if u are playing/main reaper i am sure u know how huge difference it will do. So here are 2 ways to deal with it: 1. Change way this awa skills work aka separate cd for standard version of skill and awa one. This is more "hard to do" and more skilled base way or...give awa skill diffrence loss in dmg aka add base dmg of standard sunder/burst to its awa version and this is pure easy to do yet noob version of fix.
Overall thats it for my "long as fu*k QQ that 95% ppl will dont even read" about why reaper awa is bad and how to fix it in easy way. If u read it all TY very much for ur time and patience and feel free to comment ur thoughts. ; )