Awakening Part 2

  • "Nah, Dmg-meters won't be cancerous and destroy the already uninviting and newbie unfriendly community even more" they said!
    "Nah, it won't be abused as hell to give cheaters a ridiculous advantage over everyone else" they said!!


    DPS-Meter, der Anfang vom Ende und diejenigen, die dies damals gesehen haben, haben mal wieder Recht behalten. Jegliche Form von Competition, auch wenn es mich nichtmehr so wirklich anspricht, ist absolut obsolet und wird durch das P2W-Food ala CA, Seal etc. nur noch mehr zerstört, braucht man sich ja nur die ingame Ranglisten anschauen.
    Solange sie daran nichts ändern oder den ganzen Quatsch zumindest im Tower deaktivieren (was das Food angeht, Scrits und Co. dürfte wohl schwierig werden) ist nahezu jede Form von Wettkampf überflüssig.


    GG WP BHS/GF. :thumbsup:

    "What you wish to kindle in others must burn within yourself."
    Augustinus Aurelius


    "Those who do not fear the sword they wield,
    have no right to wield a sword at all."

    Kaname Tōsen, Bleach

  • Ein kleines Update vorweg, Lori wird sicherlich ein Google-Doc machen, indem das Ganze ein wenig schöner aussieht :thumbup:


    ARCHER


    remove velik's mark
    added velik's mark effect to crackshot
    pvp : find weakness on players will imbue velik's mark effect
    st gauge - increased from 2oo to 300
    increased restore rate to 30/sec
    class stats :
    - lvl 48 : power 30, aspd 4, move spd 16
    - lvl 65 : aspd 4


    gale steps
    - cancel all skills (hopefully the ones that didn't as well)
    - increased st cost from 70 to 150 wdf
    - now increases crit power instead of aspd of RA PAin TB
    - removed random chain skill to TA
    Melodic Breeze
    - decreased cd from 3 to 1.5min
    - removed decrease cd by 1 sec upon 10 focus stacks effect
    - changed gate step st cost from 20 to 30 during buff
    - decreased aspd buff of PA RA TB during buff from 50 to 30%
    - removed TA chain
    - decreased RF hits but increased power
    - increased MP restore rate
    - increased duration from 20 to 22 seconds
    TA
    - incerased skill dmg, decreased casting time
    - inceased base crit chance by 10 times
    - increased cd from 1.5 to 3min
    backstep
    - increased st cost from 120 to 180
    Secrure distance
    - 8m to 5m still shit fk bhs
    speedy steps
    - changed name to uh .. "aptitude"
    - changed st reduction of backstep from 40 to 30
    - recover 10 st upon 10 stacks of focus


    glyph
    backstep
    - changed glyph effect from 29% st cost decrease to 30 st cost decrease


    talent
    backstep
    - recover 150 st by chance


    bug fixes :
    fixed issue where sequential fire did not work after TB


    GUNNER


    rolling reload / dashing reload
    - changed to be usage twice
    - changed cooldown to 6 seconds
    summon beam panel
    - changed to not consume any arcane energy
    - pulled forward the point at which end skill animation can be cancelled ie. can cancel earlier
    carpet bomb
    - pulled forward the point at which end skill animation can be cancelled by arcane beam barrage and dashing reload
    balder's vengeance
    - applied the same iframe method as rolling reload
    bombardment
    slightly pulled forward the point at which end skill animation can be cancelled


    passive:
    arcane fragment
    increased time until despawn from 7 seconds to 10 seconds


    glyph:
    rolling reload / dashing reload
    changed glyph of chance to glyph of energy
    - common : 4 glyph points, decrease cd by 15%
    - uncommon : 3 glyph points, decrease cd by 20%
    - rare : 2 glyph points, decrease cd by 20%
    replenishment
    - decreased glyph cost of glyph of energy from 3 to 2


    bug fixes:
    fixed issue where the 2nd hit of aracane ray would not detonate time bomb
    fixed issue where rocket jump could not cancel replenishment end motion


    NINJA


    enlightenment
    - changed to apply invasive sight and chi circulation effect continuously
    - slightly increased casting speed
    boomerang shuriken
    changed to display chain faster as the shuriken returns
    - changed to be able to chain while using leaves on the wind
    enhanced burning heart
    - increase both skill damage and cooldown by 2 times


    REAPER


    assassinate : shrouded escape
    - changed abnormality duration from 4 seconds to 6 seconds
    - changed increase damage effect from 200% to 150%
    enhanced shadow burst
    - changed skill damage to be 20% higher than the sum of the 1st and 2nd hit of regular shadow burst
    - increased base crit chance by 10%
    enhanced sundering strike
    - changed skill damage to be 20% higher than the sum of the 1st and 2nd hit of regular sundering strike
    - increased base crit chance by 10%
    scythe retrieval / reverse scythe retrieval
    - increased skill damage by 100%
    counter attack
    significantly increased damage of counter following counter attack


    glyph:
    grim strike
    - changed glyph of chance to glyph of power (40% reset -> 15% skill damage) wdf .. ?
    - added glyph of powerlink [shadow burst] (increase skill damage by 20% after using shadow burst)
    cable step
    - removed glyph of powerlink [shadow burst]


    SORCERER


    primal flare
    - increased base crit chance by 2.4 times
    - decreased cooldown from 15 seconds to 12 seconds
    lightning storm
    - increased base crit chance by 2.4 times
    - added reaction immunity effect (nani ?)
    - decreased cooldown from 15 seconds to 12 seconds
    glacial rise
    - increased base crit chance by 2.4 times
    - decreased cooldown from 15 seconds to 12 seconds
    core fusion
    - increased base crit chance by 2.4 times
    - added reaction immunity effect (nani ?)
    - changed to increase attack speed of all skills by 10% (max 20%) every time you stack an elemental core upon using this skill
    collapse
    - increased base crit chance by 24 times
    meteor strike
    - increased cooldown from 11 seconds to 12 seconds
    ice spear
    - decreased cooldown from 14 seconds to 12 seconds


    passive:
    elemental cores
    - using core fusion skill to fuse 2 elemental cores causes the unused elemental core's "stability "abnormality
    -- "stability" increases skill damage of 'fusion' skills which include its element by 20%

    Valkyrie

    war cry
    - changed to be able to speed chain after half moon slice and 2nd hit of shining crescent
    barbaric aggression
    - increased casting speed of 1st and 2nd hit
    - increased chain skill duration
    - changed endurance debuff effect upon 2nd hit to the following
    -- duration from 8 seconds to 16 seconds
    -- endurance debuff effect from 4% to 2%


    talent:
    spinning death
    changed crit factor buff effect duration upon 3rd hit from 3 seconds to 30 seconds


    bug fixes:
    fixed issue for barbaric aggression where endurance debuff effect was not in the tooltip

  • Oh dann dürfen wir also alle unser tödliches Eq wechseln ? o.O


    oder wie muss ich das dann verstehen kritrate wird dann ja wohl nicht mehr so hoch nützlich sein :o

  • Archer wird so strong D:

    Archer wird vor allem eines, ein unbeweglicher Geschützturm.
    Ich kann mit meinem derzeitigen Duel Setting alle 4s dodgen (backsteb und Befreiungsschuss). Der Archer brauch aber, wenn ich richtig gesehen haben für viele Skills "ST". Die Aufladerate ist 30/s, ein dodge kostet mit Glyphe 150 ST. Heisst ich kann maximal 2x dodgen und dann muss ich 5s warten, wenn ich nicht noch andere Skills benutze die ST verbrauchen.
    Richtiger Müll

  • Archer wird vor allem eines, ein unbeweglicher Geschützturm.Ich kann mit meinem derzeitigen Duel Setting alle 4s dodgen (backsteb und Befreiungsschuss). Der Archer brauch aber, wenn ich richtig gesehen haben für viele Skills "ST". Die Aufladerate ist 30/s, ein dodge kostet mit Glyphe 150 ST. Heisst ich kann maximal 2x dodgen und dann muss ich 5s warten, wenn ich nicht noch andere Skills benutze die ST verbrauchen.
    Richtiger Müll

    Hast du die Passive mit eingerechnet?


    180-30 Glyphe-40 Passive = 110

  • Archer wird so strong D:

    Time to reroll!

    Ultima | Lv70 Priest | ILv 498 | Yurian | Main
    Aeq | Lv70 Archer | ILv 466 | Yurian | Ex-Main
    Quest | Lv70 Zerk | ILv 470
    | Yurian | what a joke


    Game Over.

    Lordz of Ownage - 11/09/13 - Never forget

  • was zum ich dachte eigentlich das es Mitte Juli rüber rutscht <.<


    naja gut 3 Monate nix spenden brauchs ja eh nicht spielen xD


    Wie bist du drauf gekommen das wir es Mitte Juli bekommen? Die Koreaner habens net mal nen Monat auf den Liveservern falls es überhaupt schon über ne Woche ist.

    Rechtsschreibfeler? Kenn ick nicht. Kann man dass Essen?


    EU:
    Arlassa - Kriegermain - Castanic - Lvl 65 - Yurian
    Matoi.Ryuko - Kriegertwink - Castanic - Lvl 65 - Yurian
    Rânâ.Lînchên - Brawler - Mensch - Lvl 65 - Yurian
    Lucymârvel - Mystiker - Castanic - Lvl 65 - Yurian
    Arlos - Lanzer - Mensch - Lvl 65 - Yurian
    verschiedene nicht Lvl 65 Chars

  • was´n dreck wozu kriegen die Leute hier Geld ? :D jaja ich weiß anpassen usw bevor es verteilt wird.. trotzdem solange gibt es das 1. awakening und die anderen klassen sind einfach hart benachteiligt und das über ein halbes Jahr weg

  • Golden plates + silver plates = 120k
    Blue mats = 120k
    Diamands = 100k
    Naja wird alles vermutlich teuerer also darf man von 450k ausgehen... Gold sink versteh ich ja iwie dass das notwendig ist....aber das ist zu viel...

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