[ Dungeon ][ ]
< Shadow Sanguinary Normal / Hard Mode Returns >
* Normal Mode: Item Level 439
* Hard Mode: Item Level 446
/* Temporary open until July 12th (Thursday)*
[ New Accessories ][ ]
* Heroic Vow Belt
* Exalted (Transcended?) Earrings, Rings, Necklace, and Circlet
* New Mask
[ Item ][ ]
* New Accessory Enchantment materials: "Old Supply Kit", "Demon's Claw", "Dragon's Skull"
* Obtainable from:
/* Antaros' Abyss Hard Mode*
/* RK-9 Kennel Hard Mode*
/* Ruinous Manor Hard Mode*
* Talent Reset Potions are added in Specialty Merchant for 2,000 gold (KTERA Only)
[ Events ][ KTERA Only ]
* Fierce BINGO
* Claim Quatrefoil Brooch from Shadow Sanguinary!
[ Event Item Removal ][ ]
* Demon's Wheel event items will be removed
[ Premium Items ][ ]
[ Other Bug Fixes ][ ]
Also, I will have to translate Developer's Note tomorrow when I find time, but the important things to note are:(bearbeitet)
[ Dungeon Reward Changes ][ ]
* Dungeon Rewards and Enchant/Upgrade costs such as Item XP and Gold will be adjusted.
* Balance appropriate Dungeon Reward based on dungeon difficulty
[ Item XP Changes ][ ]
* Item XP can be obtained even at highest tier
* Limit maximum Item XP that can be obtained
/* Twistshard : 10,000*
/* Frostmetal : 24,000*
/* Stormcry +0~4 : 60,000*
/* Stormcry +5~9 : 80,000*
/* Heroic Vow : 120,000*
< If Stormcry +4 upgrades to +5, it will have new maximum cap of 80,000 >
* Upgrades will reset Item XP to 0
* Gears with excessive Item XP will retain their accumulated XP, but will not accumulate any XP until it is below the cap. Again, upgrades will reset Item XP.
< If Stormcry +4 with 150,000 Item XP successfully enchants to +5, that equipment will not be able to receive any XP as it is exceeding the XP cap. >
[ Future Gearing Update Plans ][ ]
* June 7: New Earrings, Rings, Necklace, and Circlet Tier (excluding Brooch)
* July 12: Heroic Vow +3 Unlock, New Mask
/* Gear updates will add 3 Enchantment steps every 6 month cycle*
[ New Mask its Obtainability ][]
* 2 Major issues with current methods:
/* 1. Reward does not correlate to Number of clears, and is too RNG to farm*
/* 2. Lower Tier Mask has no value once Higher Tier Mask have been obtained*
* Changes and Improvements:
/* Dungeons drop "Mask Exchange Token*
/* Masks can be dismantled into 1 "Mask Exchange Token"*
/* Using 4 "Mask Exchange Tokens" will allow players to choose the desired stat on Mask*
/* Using 2 "Mask Exchange Tokens" will allow players to upgrade thier Mask (while retaining its stat)*
< If you possess 2x "Crit Power Onset Mask" and 2 "Onset Mask Exchange Token", you can dismantle "Onset Mask" into "Onset Mask Exchange Token". With 4 Tokens, you may trade for the Mask with desired stat >
< If you possess 1x "Cooldown Reduction Onset Mask" and 2x "Power Infinity Mask", you can dismantle "Infinity Mask" into "Infinity Mask Exchange Token". With 2 Tokens, you may trade for "Mask Upgrade Voucher" and apply it on "Cooldown Onset Mask" to convert it into "Cooldown Infinity Mask" >
Thx to Lori ![]()
